log
cctools-port
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log | cctools-port | |
---|---|---|
28 | 5 | |
2,055 | 704 | |
3.0% | - | |
8.6 | 6.5 | |
26 days ago | 2 months ago | |
Rust | C | |
Apache License 2.0 | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
log
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What Are The Rust Crates You Use In Almost Every Project That They Are Practically An Extension of The Standard Library?
log: Logging interface with various levels.
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How easy is it to swap out your async runtime?
Depends on your logging crate. log does not depend on any async runtime.
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log is going to bump msrv to 1.60
See the corresponing PR: https://github.com/rust-lang/log/pull/543
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Rust and its friendly crates: Don't miss out on them!
log
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Colorful logging with pizzazz!
It's a for-fun project that provides a configurable implementation for the log crate. This language and community is awesome, and I hope some of you get a kick out of this!
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Ergonomic logging?
Firstly I would start by taking a look at how crates using log actually resolve this. Particularly the set_boxed_logger which simply calls Box::leak.
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Logging Crate for CLI?
You might want to look at log and simple_log.
- Hey Rustaceans! Got a question? Ask here! (36/2022)!
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Rust playground on iOS
4) Another route that I tried is to develop a simple terminal app using SwiftUI with a Xcode project to build that app + link against a Rust library compiled for iOS with the actual logic. I used swift-bridge for this and it works really well, to the point where I have a custom logger that you can simply use the print stuff to SwiftUI from Rust using the log crate. Once I have a bit more time, I will probably try figuring out how to clean this up a bit more.
cctools-port
- Rust playground on iOS
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Memory leaks are crippling my M1 MacBook Pro–and I’m not alone
You can use alternative toolchains like like cctools-port[1]. See, for example, this article [2] on how to build Swift UI apps for iOS using Linux.
[1] https://github.com/tpoechtrager/cctools-port
[2] https://thi.im/posts/cross-compiling-for-ios-part-1-build-sw...
- C/C++ cross-compiling toolchain for macOS, iOS, iPadOS, etc.
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iOS on QEMU
You can actually do this now, without emulation: https://github.com/tpoechtrager/cctools-port
Zig are also working on it: https://zig.news/monthly/zig-monthly-august-2021-ios-support...
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I wish KDE Connect worked on jailbroken or non jailbroken idevices.
If you're willing to spend some time you don't need a Mac: https://github.com/tpoechtrager/cctools-port
What are some alternatives?
slog - Structured, contextual, extensible, composable logging for Rust
darling - Darwin/macOS emulation layer for Linux
tracing - Application level tracing for Rust.
BlackHole - BlackHole is a modern macOS audio loopback driver that allows applications to pass audio to other applications with zero additional latency.
log4rs - A highly configurable logging framework for Rust
AutoEq - Automatic headphone equalization from frequency responses
rust-simple_logger - A rust logger that prints all messages with a readable output format.
xnu-qemu-arm64
env_logger - A logging implementation for `log` which is configured via an environment variable.
Lunar - Intelligent adaptive brightness for your external monitors
async-anyhow-logger - An easy crate for catching anyhow errors from an asynchronous function, and passing them to your logger
macOS-Simple-KVM - Tools to set up a quick macOS VM in QEMU, accelerated by KVM.