rust-genetic-algorithm
DISCONTINUED
xi-editor
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rust-genetic-algorithm | xi-editor | |
---|---|---|
1 | 39 | |
64 | 19,763 | |
- | 0.1% | |
0.0 | 0.0 | |
almost 3 years ago | 4 months ago | |
Rust | Rust | |
GNU Affero General Public License v3.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-genetic-algorithm
xi-editor
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The Absolute Minimum Every Software Developer Must Know About Unicode in 2023
See, e.g., https://github.com/xi-editor/xi-editor/issues/655 for why backspace isn't the same as extended grapheme cluster.
As for "display size in monospace font", emojis and CJK characters are usually two units wide, not one (although, to be honest, there's a fair amount of bugs in the Unicode properties that define this).
> thing that gets deleted when you hit backspace
Is there a canonical source for this part, by the way? Xi copied the logic from Android[1] (as per the issue you linked downthread), and I vaguely remember that CLDR had something to say about this too, but I don’t know if there’s any sort of consensus here that’s actually written down anywhere.
- Google abandons work to move Assistant smart speakers to Fuchsia
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What's is a rusty way to implement sharable trees?
This is pretty much how copy-on-write ropes work. Check out xi-rope, Ropey or crop, they're all built using B-trees and implement the behavior you described.
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Helix (a Kakoune / Neovim inspired editor) 23.03
Helix is awesome, though once Lapce (spiritual successor to Xi editor) gets the Helix/Kakoune editing model, I may have to jump ship
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Editors written in rust
Home (xi-editor.io)
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Suitable Rust GUI Library for Code Editor?
Have a look at what Lapce uses. The editor is coming along nicely, and iirc, they use the Xi editor as a plug-in.
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CRDTs make multiplayer text editing part of Zed's DNA
Raph Levien posted a retrospective about using CRDT’s for collaborative editing in xi-editor here [1]. His conclusion is
“I come to the conclusion that the CRDT is not pulling its (considerable) weight. When I think about a future evolution of xi-editor, I see a much brighter future with a simpler, largely synchronous model, that still of course has enough revision tracking to get good results with asynchronous peers like the language server.”
[1]https://github.com/xi-editor/xi-editor/issues/1187#issuecomm...
- Innovative Rich Text Editing: Typing Affinity
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New open source Common Lisp 3D graphics project -- call for participation
Maybe architect kernel as a microservice? There was some text editor developed as a microservice; I don't see why it couldn't work for a FX application or game engine.
What are some alternatives?
helix - A post-modern modal text editor.
alacritty - A cross-platform, OpenGL terminal emulator.
iota - A terminal-based text editor written in Rust
lapce - Lightning-fast and Powerful Code Editor written in Rust
Servo - The Servo Browser Engine
kakoune.el - A very simple simulation of the kakoune editor inside of emacs.
LunarVim - 🌙 LunarVim is an IDE layer for Neovim. Completely free and community driven.
oso - Oso is a batteries-included framework for building authorization in your application.
zemeroth - 😠⚔️😈 A minimalistic 2D turn-based tactical game in Rust
imag - imag - Text based personal information management suite
citybound - A work-in-progress, open-source, multi-player city simulation game.
kakoune - mawww's experiment for a better code editor