rust-fsm
field_names
rust-fsm | field_names | |
---|---|---|
1 | 2 | |
142 | 37 | |
- | - | |
1.7 | 0.0 | |
29 days ago | over 2 years ago | |
Rust | Rust | |
MIT License | MIT License |
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rust-fsm
field_names
-
Trick for keeping fields of two structs in sync
PS: The rename protection here requires that the field types are completely identical between the two. If you need to do Into or AsRef conversions, this will still catch field addition and removal, but you may need to add a unit-test that uses something like field_names.
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What's everyone working on this week (9/2021)?
I've added a test/example to the field_names showing how it can be used to keep two structs' fields in sync (source code). This solved a problem I was having where edits to one struct risked breaking deserialization if the same change wasn't applied to a second struct.
What are some alternatives?
syn - Parser for Rust source code
mp4 - MP4 library, CLI tool, server
darling - A Rust proc-macro attribute parser
negate - Attribute macro that generates negated versions of`is_something` functions
hyper-ts - Type safe middleware architecture for HTTP servers
azure-sdk-for-rust - This repository is for active development of the *unofficial* Azure SDK for Rust. This repository is *not* supported by the Azure SDK team.
session-types
Bytecode - A Rust proc-macro crate which derives functions to compile and parse back enums and structs to and from a bytecode representation
quote - Rust quasi-quoting
rustfuif - Performance & correctness oriented beursfuif implementation in rust
profligate - Caesar cipher library with automatic letter-frequency decryption.