rust-delegate
areweguiyet
rust-delegate | areweguiyet | |
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8 | 32 | |
422 | 391 | |
- | 2.0% | |
6.7 | 8.0 | |
5 months ago | 3 days ago | |
Rust | HTML | |
Apache License 2.0 | Apache License 2.0 |
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rust-delegate
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On inheritance and why it's good Rust doesn't have it
Ah, that answers the first question, as to how inheritance is superior to manual delegation. By the way, this crate seems to do a good job of supporting delegation: https://crates.io/crates/delegate. I have nothing against this in principle.
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Fellow Rust enthusiasts: What "sucks" about Rust?
This is certainly one that's bugged me too. There's the delegate crate which helps, but is still a decent amount of boilerplate due to macro limitations
- Enum variants share Trait while Parent does not - A Better solution?
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Hey Rustaceans! Got a question? Ask here! (44/2022)!
As u/onomatopeiaddx said, it isn't possible since macros only have access to the token tree it is given. I don't see why a newtype wouldn't work tho. and to help with newtypes you may want to have a look at the delegate crate
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The Rust RFC process does not seem as amazing as I initially thought
Macros, probably. For example this one, that was already made by someone else, published on crates.io and is actively maintained. If the feature is already possible in rust, but requires a lot of boilerplate, then macros are the answer 99% of the time.
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Inheritance to composition
delegate crate would reduce some boilerplate.
- Is there a way to append to struct in Rust?
areweguiyet
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How to write a QML effect for KWin
The organization behind QT (QT Group) has pretty onerous licensing terms.
My understanding is that it's $3,950 per year just to develop using their libraries on your own computer if you ever in the future intend to commercialize a product using QT. Transitioning from the open source license to the commercial license is something you can do but it's not the happy path and their FAQ seems to indicate that it comes with some sort of penalty.
https://www.qt.io/pricing
Something like Slint (Rust based but includes CPP and JS bindings) is not as comprehensive (yet) but it's more modern and the licensing terms are significantly more in line with software industry norms.
GPUI from Zed is also something to monitor: https://www.gpui.rs/
Also, in general you can find an extensive list of Rust-based native UI libraries here: https://areweguiyet.com/
- Rust for Embedded Systems: Current State, Challenges and Open Problems
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The KDE desktop gets an overhaul with Plasma 6
I would suggest that nearly every person on this website is a developer. Both C and C++ let you shoot yourself in the foot quite easily, but at least C++ has RAII.
If you're referring to Rust, it's just not there yet for anything serious: https://areweguiyet.com/
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Ask HN: Rust Viable for Data Analytics?
I normally use python to do some quick data analysis, with pandas/polars/pyspark/...
But I've started to use rust more and more in the last few weeks and really start to like it.
Does anyone have experience doing data analysis with rust, and would you recommend it over python?
And are there any resources like https://areweguiyet.com/ but for data analysis?
- The state of building user interfaces in Rust
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On inheritance and why it's good Rust doesn't have it
You still haven't said anything about why those existing frameworks don't count. Again, they are used in production and do exactly what a gui framework is supposed to do. Sure they may not have all the features of the frameworks that have existed a decade before rust even existed but the issue is time not rust itself. They very clearly can be used to build complex UI without inheritance. Since you mentioned it, you should probably actually look at it https://areweguiyet.com/ the page clearly says that GUI frameworks do exist in rust.
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BeeWare Toga v0.4.0 – A Python native, OS native GUI toolkit
The web site https://areweguiyet.com/ has a list of GUI libraries for Rust.
I haven’t tried any yet as I lack the time, but it can be a good starting point.
Iced and Slint where interesting when I looked at that, and Slint may be done by former Qt developers.
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Learn graphics for theoretical gui with rust
I also hope that it is consistent with the goals mentioned at https://areweguiyet.com/
- What crate/library to use for a GUI ?
- Are We <Thing> Yet?
What are some alternatives?
born - Remove code duplication from Struct and Enum with functional macros.
Slint - Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display: embedded devices and desktop applications. We support multiple programming languages, such as Rust, C++ or JavaScript. [Moved to: https://github.com/slint-ui/slint]
dislike-in-rust - A list of the few things I don't like about rust
bonsai - A library for building dynamic webapps, using Js_of_ocaml
pollster - A minimal async executor that lets you block on a future
vgtk - A declarative desktop UI framework for Rust built on GTK and Gtk-rs
getrandom - A small cross-platform library for retrieving random data from (operating) system source
piet - An abstraction for 2D graphics.
compiler-team - A home for compiler team planning documents, meeting minutes, and other such things.
gtk-rs - Rust bindings for GTK 3
SHLL - An experiment of high level code optimization
cowbump - Image viewer with tag based filtering