rust-bitfield
This crate provides macros to generate bitfield-like struct. (by dzamlo)
pmp-library
The Polygon Mesh Processing Library (by pmp-library)
rust-bitfield | pmp-library | |
---|---|---|
1 | 2 | |
173 | 1,367 | |
6.4% | 0.9% | |
7.7 | 8.3 | |
23 days ago | 2 days ago | |
Rust | C++ | |
Apache License 2.0 | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rust-bitfield
Posts with mentions or reviews of rust-bitfield.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-07-04.
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Hey Rustaceans! Got a question? Ask here! (27/2022)!
The bitfield library has very few examples and I am not sure if it will work...
pmp-library
Posts with mentions or reviews of pmp-library.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-29.
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Simple mesh library seeking advice and feedback
Thought I would work again on C and made this mesh library similar to https://github.com/pmp-library/pmp-library/tree/63e03811b0d5c5427302229fe3c05d017e961c00 and https://www.danielsieger.com/blog/2021/01/03/generating-platonic-solids.html in C. What could I do better and what would consist of better design here?
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Hey Rustaceans! Got a question? Ask here! (27/2022)!
In C++, there is this great mesh processing library called PMP and I have noticed that Rust is lacking in that regard. So I wondered that if I wanted to bring most of the functionality into Rust (and not just use bindings), how would people usually go about this?
What are some alternatives?
When comparing rust-bitfield and pmp-library you can also consider the following projects:
derive_more - Some more derive(Trait) options
cinolib - A generic programming header only C++ library for processing polygonal and polyhedral meshes
born - Remove code duplication from Struct and Enum with functional macros.
tutorials - 📚 Stash of tutorials completed for learning cool stuff.
passerine - A small extensible programming language designed for concise expression with little code.
rp-hal - A Rust Embedded-HAL for the rp series microcontrollers