pmp-library VS cinolib

Compare pmp-library vs cinolib and see what are their differences.

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pmp-library cinolib
2 2
1,206 822
1.3% -
9.3 8.2
4 days ago 14 days ago
C++ C++
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

pmp-library

Posts with mentions or reviews of pmp-library. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-29.
  • Simple mesh library seeking advice and feedback
    2 projects | /r/codereview | 29 Sep 2022
    Thought I would work again on C and made this mesh library similar to https://github.com/pmp-library/pmp-library/tree/63e03811b0d5c5427302229fe3c05d017e961c00 and https://www.danielsieger.com/blog/2021/01/03/generating-platonic-solids.html in C. What could I do better and what would consist of better design here?
  • Hey Rustaceans! Got a question? Ask here! (27/2022)!
    14 projects | /r/rust | 4 Jul 2022
    In C++, there is this great mesh processing library called PMP and I have noticed that Rust is lacking in that regard. So I wondered that if I wanted to bring most of the functionality into Rust (and not just use bindings), how would people usually go about this?

cinolib

Posts with mentions or reviews of cinolib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-14.
  • Anybody else would like a | unary operator?
    2 projects | /r/cpp | 14 Feb 2022
    CinoLib for Geometry Processing (class vec3d),
  • Best realtime mesh library?
    4 projects | /r/GraphicsProgramming | 29 May 2021
    Curious on the opinions here around the best mesh representation / processing library to use in a project. There are quite a few: https://www.graphics.rwth-aachen.de/software/openmesh/ https://www.pmp-library.org/ https://avaxman.github.io/libhedra/ https://github.com/mlivesu/cinolib https://gfx.cs.princeton.edu/proj/trimesh2/

What are some alternatives?

When comparing pmp-library and cinolib you can also consider the following projects:

AobaAPI - C++ API/library for 3D polygonal mesh modeling

CGal - The public CGAL repository, see the README below

poly2tri - 2D constrained Delaunay triangulation library

tinyrenderer - A brief computer graphics / rendering course

rust-bitfield - This crate provides macros to generate bitfield-like struct.

soft-body-simulator - Soft Body Simulation Viewer for Fast Prototyping

rp-hal - A Rust Embedded-HAL for the rp series microcontrollers

vcglib - The VCGlib is a C++, templated, no dependency, library for manipulation, processing and cleaning of triangle meshes

tutorials - 📚 Stash of tutorials completed for learning cool stuff.

GraphiteThree - Experimental 3D modeler

diesel - A safe, extensible ORM and Query Builder for Rust

tetrahedral-subdivision - Tetrahedron cutting demo