rtm
HLML
rtm | HLML | |
---|---|---|
1 | 1 | |
672 | 24 | |
- | - | |
9.3 | 5.2 | |
about 2 months ago | 2 months ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rtm
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Vector math library benchmarks (C++)
I'm definitely interested in any thoughts you guys may have on the benchmarks, and am definitely open to contributions adding additional benchmarks/vector math libraries! For example, one that I thought about adding but didn't simply because it seems to have fewer game-centric features is RTM.
HLML
What are some alternatives?
DirectXMath - DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps
VectorizedKernel - Running GPGPU-like kernels on CPU with auto-vectorization for SSE/AVX/AVX512 SIMD Architectures
bsl - Rust 2018 and C++20, "constexpr everything", AUTOSAR compliant header-only library intended to support the development of critical systems applications
hypervisor - lightweight hypervisor SDK written in C++ with support for Windows, Linux and UEFI
circle - The compiler is available for download. Get it!
Vc - SIMD Vector Classes for C++
too-many-lists - Learn Rust by writing Entirely Too Many linked lists
CppCoreGuidelines - The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++