rs_pbrt
indicatif
rs_pbrt | indicatif | |
---|---|---|
9 | 22 | |
798 | 4,123 | |
- | 1.7% | |
7.2 | 7.6 | |
3 months ago | 4 days ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rs_pbrt
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What's everyone working on this week (3/2022)?
I just released a first version of blend_info on crates.io. At some point I was working on a similar project on codeberg and I kind of hacked that into rs-pbrt to be able to use some binary Blender .blend files directly as input for my physically based renderer. The executable for that is called parse_blend_file file and details (or a video about it) can be found here. Anyway, the new crate should help parsing any Blender file (independent of the version) and extract information you like to use, kind of cherry picking stuff. I will use the library in a future version of parse_blend_file (as a prove of concept) but want to involve other people early, because they can help me defining a re-usable library, which can be used for many things, not just my renderer. I also started to use sourcehut and investigated how to use CI (building currently for Debian) there, provide mailing lists, and use the (project based) ticket system. Both projects and activity around it can be found here. Most likely I will work on documentation and maybe a blog post about how to use blend_info next. Try to register for one of the mailing lists if you want to contribute and/or create a ticket ...
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What's everyone working on this week (43/2021)?
If somebody is interested in helping with this issue, there is something to learn from the artistic side (Blender users) as well as from the programming side (Rust coders).
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Whats your favourite open source Rust project that needs more recognition?
https://www.rs-pbrt.org/ - Physically based rendering (PBR) with Rust
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Another implementation of PBRTv3 in Rust
Big thanks to wahn/rs_pbrt: Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ... (github.com) and abusch/rustracer: A toy raytracer written in Rust based on PBRT (github.com) which where helpful as references.
- PBRT in Rust
indicatif
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Whats this menu bar/progress called? and is there a crate which can give similar result?
You'd want to build it yourself using a mixture of something like inquire or dialoguer and a spinner library like the one I linked or indicatif.
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Port Sniffer made in Rust
This appears to clear the screen. Users don't really like this :( Instead I'd use a library to update the progress, maybe https://github.com/console-rs/indicatif ?
- Announcing cargo-cleanall
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[Media] Nebulabrot rendered with Rust — Explanations in the comments
This uses rand and xcomplex to handle the mathematics, png to write image files, and dialoguer and indicatif for some pretty prompts and progress bars.
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What's everyone working on this week (34/2022)?
It's pretty much WIP at this point. Currently trying to use indicatif to add nice and fancy progress bars. I'm having some struggles with it but slowly getting there and the overall process is pretty fun 😌
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Dig, but in Rust
surprised not to see fzf
also someone showed https://github.com/console-rs/indicatif/ recently (a tqdm like progress bar)
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indicatif 0.17 reduces overhead 95x
These are just release notes, but the actual readme does have those: https://github.com/console-rs/indicatif. And lots of examples in the repo :).
- Indicatif - A command line progress reporting library for rust
- Indicatif – A command line progress reporting library for rust
- Bubble Tea: fun, functional and stateful way to build terminal apps
What are some alternatives?
fuzzcheck-rs - Modular, structure-aware, and feedback-driven fuzzing engine for Rust functions
pb - Console progress bar for Rust
pbrt-rust - Implementation of PBRT in rust based on the C++ version by Matt Pharr, Grep Humphreys, and Wenzel Jakob.
tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
gutenberg - A fast static site generator in a single binary with everything built-in. https://www.getzola.org
rustgenhash - CLI tool written in Rust which can be used to generate hashes
tdt4230_project_raytracing - My TDT4230 project submition, a GPGPU voxel ray tracer!
reqwest - An easy and powerful Rust HTTP Client
pbrt-v4 - Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
compress-tools-rs - A Swiss Army Knife for handling compressed data in Rust
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
tui-rs - Build terminal user interfaces and dashboards using Rust