rs_pbrt
aircraft
rs_pbrt | aircraft | |
---|---|---|
9 | 140 | |
798 | 4,899 | |
- | 0.4% | |
7.2 | 9.5 | |
3 months ago | 2 days ago | |
Rust | TypeScript | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rs_pbrt
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What's everyone working on this week (3/2022)?
I just released a first version of blend_info on crates.io. At some point I was working on a similar project on codeberg and I kind of hacked that into rs-pbrt to be able to use some binary Blender .blend files directly as input for my physically based renderer. The executable for that is called parse_blend_file file and details (or a video about it) can be found here. Anyway, the new crate should help parsing any Blender file (independent of the version) and extract information you like to use, kind of cherry picking stuff. I will use the library in a future version of parse_blend_file (as a prove of concept) but want to involve other people early, because they can help me defining a re-usable library, which can be used for many things, not just my renderer. I also started to use sourcehut and investigated how to use CI (building currently for Debian) there, provide mailing lists, and use the (project based) ticket system. Both projects and activity around it can be found here. Most likely I will work on documentation and maybe a blog post about how to use blend_info next. Try to register for one of the mailing lists if you want to contribute and/or create a ticket ...
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What's everyone working on this week (43/2021)?
If somebody is interested in helping with this issue, there is something to learn from the artistic side (Blender users) as well as from the programming side (Rust coders).
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Whats your favourite open source Rust project that needs more recognition?
https://www.rs-pbrt.org/ - Physically based rendering (PBR) with Rust
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Another implementation of PBRTv3 in Rust
Big thanks to wahn/rs_pbrt: Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ... (github.com) and abusch/rustracer: A toy raytracer written in Rust based on PBRT (github.com) which where helpful as references.
- PBRT in Rust
aircraft
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In December 2023, what would you recommend as a first pay ware Airliner?
As mentioned already the Flybywire A320 neo is a good plane. It's a community project and it's completely free. If you feel like it you can even contribute yourself to the FBW project via their pages on Github. https://flybywiresim.com/a32nx/ https://github.com/flybywiresim/aircraft
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Does Zibo 738 work on MSFS
The equivalent in MSFS is the A320NX by FlyByWire.
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Current third party aircraft
FlyByWire A380-841 https://flybywiresim.com/ - Freeware (
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Free aircrafts ?
You can get the H-135 helicopter for free. There's the FlyByWire mod for the default A320NX.
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Issue with climbing on the FBW A320N
no apoligies needed for that! I can't quickly check myself right now, but at least on the GitHub project nobody yet mentions that being an issue since the last sim update. This doesn't mean I don't believe you have the problem, I just won't be able to help you out now.
- I need help.
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Playing with my 3yo Son
Here is FBW's site
- Lite 777 or 737
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Any realistic airliners?
The FlyByWire A320NX is a free upgrade to the sim's A320.
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Altitude not showing
By going to https://flybywiresim.com/ and downloading the FBW A320NX.
What are some alternatives?
fuzzcheck-rs - Modular, structure-aware, and feedback-driven fuzzing engine for Rust functions
salty-747 - An open-source modification for the default MSFS 747-8, aiming to improve the lacking features and realism of the default aircraft.
pbrt-rust - Implementation of PBRT in rust based on the C++ version by Matt Pharr, Grep Humphreys, and Wenzel Jakob.
littlenavmap - Little Navmap is a free flight planner, navigation tool, moving map, airport search and airport information system for Flight Simulator X, Microsoft Flight Simulator 2020, Prepar3D and X-Plane.
gutenberg - A fast static site generator in a single binary with everything built-in. https://www.getzola.org
msfs-community-downloader - MSFS add-in downloader
tdt4230_project_raytracing - My TDT4230 project submition, a GPGPU voxel ray tracer!
JDK - JDK main-line development https://openjdk.org/projects/jdk
pbrt-v4 - Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
buttplug-rs - Rust Implementation of the Buttplug Sex Toy Control Protocol
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
msfs_tbm930_project - Improvement project for the MSFS default TBM930.