roxmltree VS Tetra

Compare roxmltree vs Tetra and see what are their differences.

roxmltree

Represent an XML document as a read-only tree. (by RazrFalcon)
XML

Tetra

🎮 A simple 2D game framework written in Rust (by 17cupsofcoffee)
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roxmltree Tetra
4 6
403 888
- -
7.3 5.6
4 months ago about 1 month ago
Rust Rust
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

roxmltree

Posts with mentions or reviews of roxmltree. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-09.
  • What are the scenarios where "Rewrite it in Rust" didn't meet your expectations or couldn't be successfully implemented?
    16 projects | /r/rust | 9 Jun 2023
    This is exactly what I needed when implementing xml-mut :D I have used roxmltree instead and manipulated text directly. will try to rewrite it using Xot.
  • Surprises in the Rust JSON Ecosystem
    4 projects | /r/rust | 19 Jan 2023
    In regards to the benchmarks, It makes sense to measure serializing/deserializing for parser crates. but since we are talking about dom implementations, metrics like traversal/iteration speed or insert/modification performance would be useful. a good example is roxmltree crate (readonly xml dom) which benches traversal/iteration performance and shows that by only focusing on readonly usecases, it gains substantial performance gains.
  • What are some less popular but well-made crates you'd like others to know about?
    12 projects | /r/rust | 8 Jan 2023
    For xml parsing, I find https://github.com/RazrFalcon/roxmltree as a really good crate. It’s fast, light, and well documented/maintained. I have so much respect for the maintainer’s approach to merging PRs and the way they consider what’s important for the crate
  • fast-float - a super-fast float parser in Rust
    9 projects | /r/rust | 10 Jan 2021
    I understand. But I've also wrote enough parsers and performance sensitive code in Rust (ttf-parser, tiny-skia, roxmltree). And in my experience, unsafe is not needed in 99% of the cases. Even something as performance sensitive as tiny-skia is unsafe-free (with some nuances).

Tetra

Posts with mentions or reviews of Tetra. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

What are some alternatives?

When comparing roxmltree and Tetra you can also consider the following projects:

fast-float-rust - Super-fast float parser in Rust (now part of Rust core)

Silent-Gear - Modular tool/armor mod (formerly part of Silent's Gems)

json - Strongly typed JSON library for Rust

ggez - Rust library to create a Good Game Easily

Clipper2 - Polygon Clipping and Offsetting - C++, C# and Delphi

bevy - A refreshingly simple data-driven game engine built in Rust

quick-xml - Rust high performance xml reader and writer

macroquad - Cross-platform game engine in Rust.

log4rs - A highly configurable logging framework for Rust

Amethyst - Data-oriented and data-driven game engine written in Rust

rust - Empowering everyone to build reliable and efficient software.

RG3D - 3D and 2D game engine written in Rust [Moved to: https://github.com/FyroxEngine/Fyrox]