rotsprite-webgl VS PixiJS

Compare rotsprite-webgl vs PixiJS and see what are their differences.

rotsprite-webgl

A rough implementation of the Rotsprite algorithm by Xenowhirl built with HTML5 Canvas and WebGL. (by adnanlah)

PixiJS

The HTML5 Creation Engine: Create beautiful digital content with the fastest, most flexible 2D WebGL renderer. (by pixijs)
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rotsprite-webgl PixiJS
1 116
3 42,552
- 1.2%
0.0 9.9
about 1 year ago about 2 hours ago
TypeScript TypeScript
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rotsprite-webgl

Posts with mentions or reviews of rotsprite-webgl. We have used some of these posts to build our list of alternatives and similar projects.

PixiJS

Posts with mentions or reviews of PixiJS. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-07.

What are some alternatives?

When comparing rotsprite-webgl and PixiJS you can also consider the following projects:

js-image-carver - ๐ŸŒ… Content-aware image resizer and object remover based on Seam Carving algorithm

Konva - Konva.js is an HTML5 Canvas JavaScript framework that extends the 2d context by enabling canvas interactivity for desktop and mobile applications.

tsParticles - tsParticles - Easily create highly customizable JavaScript particles effects, confetti explosions and fireworks animations and use them as animated backgrounds for your website. Ready to use components available for React.js, Vue.js (2.x and 3.x), Angular, Svelte, jQuery, Preact, Inferno, Solid, Riot and Web Components.

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]

fxGlue - ๐Ÿ’ฅ WebGL-based image effects library. (TypeScript)

react-canvas - High performance <canvas> rendering for React components

A-Frame - :a: Web framework for building virtual reality experiences.

Leaflet.PixiOverlay - Bring Pixi.js power to Leaflet maps

cocos2d-html5 - Cocos2d for Web Browsers. Built using JavaScript.

box2d-wasm - Box2D physics engine compiled to WebAssembly. Supports TypeScript and ES modules.

EaselJS - The Easel Javascript library provides a full, hierarchical display list, a core interaction model, and helper classes to make working with the HTML5 Canvas element much easier.

React Konva - React + Canvas = Love. JavaScript library for drawing complex canvas graphics using React.