rlua
Clippy
rlua | Clippy | |
---|---|---|
13 | 120 | |
1,689 | 10,944 | |
0.7% | 1.7% | |
8.2 | 10.0 | |
4 months ago | 5 days ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rlua
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Rust and Lua api
There's the rlua package for running lua in your rust app: https://github.com/amethyst/rlua
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What is your favourite Rust specific feature that you miss in other languages?
Some sys crates do embed the source files, like rlua for example.
- Hey Rustaceans! Got an easy question? Ask here (9/2022)!
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Lua: Good, Bad, and Ugly Parts
[1] - https://github.com/amethyst/rlua/blob/master/examples/guided_tour.rs
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I hate automod and have a question
Yes though, given that a CCleaner/BleachBit-style situation is going to be I/O-bound, I'd probably go with rlua, PyO3, or rust-cpython for plugins.
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Ketos: Lisp dialect scripting and extension language for Rust programs
I wrote up some rust low-level bindings for guile [1]. The problem is that Guile liberally uses setjmp/longjmp, which breaks rust destructors. It might be possible to fix this by wrapping every call the way rlua does [2], but I'm not familiar enough with Guile to know.
1: https://github.com/ysimonson/guile-sys
2: https://github.com/amethyst/rlua/issues/21
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Rust's interface to the Lua programming language is called 'mlua'. not Lust. This should get fixed.
And.. another binding finally called rlua https://github.com/amethyst/rlua
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Does rust have function works like eval?
hlua or rlua are what you want for Lua, rust-cpython or PyO3 for Python, rutie for Ruby, and possibly deno_core for JavaScript.
- Embedding Lisp in C++ – A Recipe
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I open sourced a game I just released on Steam, written in Lua
Janet is what introduced me to Fennel. Conjure [1] sold me on Fennel over Janet. The Neovim community is rallying around Lua.
(And in fact, what sold me on Rust was its truly excellent Lua FFI support [2].)
[1]: https://github.com/Olical/conjure
[2]: https://github.com/amethyst/rlua
Clippy
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More than you've ever wanted to know about errors in Rust
I couldn't find it in the API guidelines either. From what I understand, the idea is that any trait bounds, which includes generic type parameter bounds and lifetime bound on a type (struct or enum) would be repeated back in the impl block
there is a nice discussion on this issue here: https://github.com/rust-lang/rust-clippy/issues/1689
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New clippy lint: detecting `&mut` which could be `&` in function arguments
You should not blindly follow clippy lints. They are sometimes wrong. Another example https://github.com/rust-lang/rust-clippy/issues/9782 .
- Let else will finally be formatted by rustfmt soon
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My deduplication solution written in Rust beats everything else: casync, borg...
I often write () = f() to assert that f() is unit. Unfortunately clippy warns on such code ( https://github.com/rust-lang/rust-clippy/issues/9048 ). There are very recent pull requests for this bug, so hopefully this bug will be fixed very soon. But meanwhile I invented this workaround: [()] = [f()] :)
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Any open source projects willing to take in juniors?
Apart from running clippy on many projects being essential, clippy is also an exceptionally welcoming project, no matter your prior knowledge.
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Any new Opensource projects in (rust) looking for contributors. I want to start my journey as an OSS contributor.
clippy is a great place to get started :) though it isn't exactly new.
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I want to contribute in a big project
clippy is also pretty compiler-adjacent and unlike rust-analyzer uses rustc's internal APIs. Don't let the size of the code base scare you off! It's actually feasible for a newcomer to contribute even such a substantial change as a new lint, and we have issues labeled as "good first issue" that come with mentorship, so you don't need to go it alone.
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rustc-plugin: A framework for writing plugins that integrate with the Rust compiler
Yes, you could use it to write a lint. Although you might find it easier to just fork Clippy and add your own lints to their existing framework.
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Reading Rust
Check out the readme for more information.
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Rust Tips and Tricks #PartOne
They are two of my favorite Rust tools. If you haven’t tried them yet, I highly recommend giving them a try. Clippy can detect various lints in your code and guide you towards writing more idiomatic code. To install Clippy, simply run rustup component add clippy, and to run it within your workspace, execute cargo clippy. For more details, visit Clippy’s GitHub repository.
What are some alternatives?
mlua
rustfmt - Format Rust code
hlua - Rust library to interface with Lua
vscode-rust
janet - A dynamic language and bytecode vm
rust.vim - Vim configuration for Rust.
kaboom.js - 💥 JavaScript game library
rust-analyzer - A Rust compiler front-end for IDEs [Moved to: https://github.com/rust-lang/rust-analyzer]
bincode - A binary encoder / decoder implementation in Rust.
Rust for Visual Studio Code
msgpack-rust - MessagePack implementation for Rust / msgpack.org[Rust]
intellij-rust - Rust plugin for the IntelliJ Platform