rlottie VS flo_draw

Compare rlottie vs flo_draw and see what are their differences.

rlottie

A platform independent standalone library that plays Lottie Animation. (by Samsung)

flo_draw

2D rendering libraries for Rust and FlowBetween (by Logicalshift)
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rlottie flo_draw
5 3
1,095 101
2.2% -
1.6 8.8
1 day ago 25 days ago
C++ Rust
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rlottie

Posts with mentions or reviews of rlottie. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-06.

flo_draw

Posts with mentions or reviews of flo_draw. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-14.
  • Rust: State of GUI, December 2022 – KAS blog
    15 projects | news.ycombinator.com | 14 Dec 2022
    I've been working a 2D rendering toolkit that increasingly looks to me like it probably deserves a mention on these lists: https://github.com/logicalshift/flo_draw (but I'm not on Reddit...). Layers, vector sprites, dynamic textures and a streaming API that fits well with 'reactive' designs are amongst the features that make it stand out from what else is out there. It's super simple to get going too.

    Started life as a rendering layer for FlowBetween so I could put in whatever looked like it was 'winning' later on but wound up writing my own renderer as there wasn't anything quite there yet. Still has that design so another unique thing is that it's possible to use the same API with whatever rendering layer you want.

    Speaking of FlowBetween, one thing I have wanted to do for ages is to get rid of the platform-specific GUIs and use something universal. It should be easy because FlowBetween sends straightforward instructions to an independent GUI layer, but I keep bouncing off for a few reasons:

    - it's a big ole task so I definitely want to pick something that's stable and also lets me hedge my bets in terms of being easy to migrate away from

  • Genuary 2022: Generative Code Art Prompts for a Month
    1 project | news.ycombinator.com | 3 Jan 2022
    If Rust's your language, I wrote a library that should be pretty good at 2D things: https://github.com/logicalshift/flo_draw - I wrote it while working on another project (FlowBetween) where I found debugging would be easier if I could just render something on-screen but rendering stuff on screen always required a ridiculous amount of setup.

    It has some nice options for feeding its own output back into itself as it uses streams rather than callbacks so it's quite good for procedural rendering type tasks (the 'Wibble' example is a good place to start with that)

  • Inkscape 1.1.1 Is Released
    7 projects | news.ycombinator.com | 28 Sep 2021
    I've been working on one for a while now that's very slowly coming together: https://github.com/logicalshift/flowbetween if you're interested.

    I've been building out some backend stuff lately so there's a bunch of new features waiting to go in. https://github.com/Logicalshift/flo_draw has some demonstrations of the sort of procedural animation features I'm planning on adding, for instance.

What are some alternatives?

When comparing rlottie and flo_draw you can also consider the following projects:

Lottie for Android, iOS, and React Native - Render After Effects animations natively on Android and iOS, Web, and React Native

thorvg - Thor Vector Graphics is a lightweight portable library used for drawing vector-based scenes and animations including SVG and Lottie. It can be freely utilized across various software platforms and applications to visualize graphical contents.

inkscape

flowbetween - Tool for creating animations

wxRust2 - re-exploration Rust binding to wx

inkscape-open-symbols - Open source SVG symbol sets that can be used as Inkscape symbols

winget-cli - WinGet is the Windows Package Manager. This project includes a CLI (Command Line Interface), PowerShell modules, and a COM (Component Object Model) API (Application Programming Interface).

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

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Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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