rl2021
By lefishy
python-tcod
A high-performance Python port of libtcod. Includes the libtcodpy module for backwards compatibility with older projects. (by libtcod)
rl2021 | python-tcod | |
---|---|---|
1 | 17 | |
0 | 396 | |
- | 1.0% | |
0.0 | 8.5 | |
almost 3 years ago | 12 days ago | |
Rust | Python | |
- | BSD 2-clause "Simplified" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rl2021
Posts with mentions or reviews of rl2021.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-06-28.
-
RoguelikeDev Does The Complete Roguelike Tutorial - Week 1
Here we gooooo! I've actually got a public repo up this time: https://github.com/lefishy/rl2021 name is... placeholder until I come up with an idea. I'll be following the rust rltk tutorial but I might try swapping specs for legion because it seems nicer to my smooth brain.
python-tcod
Posts with mentions or reviews of python-tcod.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-06-16.
-
FYI - The "SDL failed to get a vertex buffer for this Direct3D 9 rendering batch!" warning has been fixed with tcod version 16.1.1
More information about the update: https://github.com/libtcod/python-tcod/releases/tag/16.1.1
-
Sharing Saturday #471
I'm currently writing another Python tutorial. I was hoping to have part-1 finished before this Sharing Saturday but it started while I'm still in the middle of updating the website. You can see the part-1 source I'm going with here and the resources I plan on using are organized here.
-
Is really Python3 so slow with libtcod?
See this NumPy/SciPy cave generator for a performant example.
-
Python libraries?
scipy.signal.convolve2d again, but used to count neighbors instead of masking them based on their direction. See this script for a cave generation example.
-
Sharing Saturday #422
python-tcod | GitHub | Issues | Forum | Changelog | Documentation
-
RoguelikeDev Does The Complete Roguelike Tutorial Starting June 28th 2022
The python-tcod repository is here. This is the full source of the Python port including all the C sources of libtcod which are included as a sub-module plus all the setup scripts invoked. Most source repos are linked from their PyPI package page.
-
Considering changing from libtcod to pygame for tiles…
I'll be asking you to install tcod from the sdl branch of its Git repository. I'd recommended cloning the repo but that isn't required. You just need to tell pip install where the experimental source is.
-
What does this OpenGL error mean?
This is a known issue. Libtcod will fallback to the SDL2 renderer and will then run correctly, so this error only notes that the OpenGL renderers failed to initialize but won't prevent libtcod programs from running.
-
Can anyone assist me with an issue installing tcod in Arch Linux?
I found old bugs with similar issues (breaking on some sdl dependencies) on https://github.com/libtcod/python-tcod and filed an issue.
-
Sharing Saturday #374
python-tcod | GitHub | Issues | Forum | Changelog | Documentation
What are some alternatives?
When comparing rl2021 and python-tcod you can also consider the following projects:
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
libtcod - A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.