gamma
A simple ECS game engine for Python, built on Pygame, with an emphasis on ease of use. (by rik-cross)
snecs
A straightforward, nimble ECS for Python (by slavfox)
gamma | snecs | |
---|---|---|
10 | 2 | |
32 | 15 | |
- | - | |
3.8 | 0.0 | |
2 days ago | almost 2 years ago | |
Python | Python | |
MIT License | Mozilla Public License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
gamma
Posts with mentions or reviews of gamma.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-02-07.
- entity component example using pygame?
- How do RPG manage scenes?
- Gamma ECS Game Engine
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Gamma engine - 'Collect the Coins' tutorial
Gamma ECS engine repository
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Extending the pygame framework
I've been having a go at creating a framework called Gamma, but it's in very early development and focused on an ECS model for game development which I know is maybe a little niche.
- Inventory System
- Text Input UI
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Gamma - Pygame ECS Engine
The engine can be found at https://github.com/rik-cross/gamma. The repository includes an 'examples' folder, showing how to use most of the above features.
snecs
Posts with mentions or reviews of snecs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-12-02.
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Sharing Saturday #443
I tried to use Snecs but its type-hinting was not robust enough for VSCode's Pylance. I had to throw it out and make my own simplified version of ECS. I can add single arbitrary components to entity objects but I don't have a global registry for them. Which is too bad since the global registry is a useful and important part of ECS.
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Sharing Saturday #382
I've been closely looking at the Python ECS libraries Snecs and Esper. I was hoping I could use one of them to fix the Python tutorial without making the tutorial about writing an entity-component engine. What I actually want would be a Python ECS library with NumPy for static types, but a library I did find for that didn't have a good enough license for a tutorial. For now I'll be okay with dynamic types just so I can fix my current problems, and I'll think about performance some other time.
What are some alternatives?
When comparing gamma and snecs you can also consider the following projects:
pygbag - python and pygame wasm for everyone ( packager + test server + simulator )
esper - An ECS (Entity Component System) for Python
ecs_pattern - ECS pattern (Entity Component System) for creating games on python
brokentorus
Summoing Pixel Dungeon - The expansion for Shattered Pixel Dungeon
HeartbeatEngine - A Visual Novel / Dating Sim game engine written in Python using Pygame, with a full editor written in PyQt5
adventofcode - Advent of Code solutions of 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022 and 2023 in Scala