snecs VS ecs_pattern

Compare snecs vs ecs_pattern and see what are their differences.

ecs_pattern

ECS pattern (Entity Component System) for creating games on python (by ikvk)
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snecs ecs_pattern
2 3
15 28
- -
0.0 7.8
almost 2 years ago 19 days ago
Python Python
Mozilla Public License 2.0 Apache License 2.0
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snecs

Posts with mentions or reviews of snecs. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-02.
  • Sharing Saturday #443
    5 projects | /r/roguelikedev | 2 Dec 2022
    I tried to use Snecs but its type-hinting was not robust enough for VSCode's Pylance. I had to throw it out and make my own simplified version of ECS. I can add single arbitrary components to entity objects but I don't have a global registry for them. Which is too bad since the global registry is a useful and important part of ECS.
  • Sharing Saturday #382
    4 projects | /r/roguelikedev | 1 Oct 2021
    I've been closely looking at the Python ECS libraries Snecs and Esper. I was hoping I could use one of them to fix the Python tutorial without making the tutorial about writing an entity-component engine. What I actually want would be a Python ECS library with NumPy for static types, but a library I did find for that didn't have a good enough license for a tutorial. For now I'll be okay with dynamic types just so I can fix my current problems, and I'll think about performance some other time.

ecs_pattern

Posts with mentions or reviews of ecs_pattern. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-26.
  • ECS in practice with python lib - ecs_pattern
    1 project | /r/Python | 8 Nov 2023
    A year ago I published the ecs_pattern library - an implementation of the ECS pattern. Since that time I used ecs_pattern in practice - I wrote a game for android.
  • ECS pattern for creating games on python
    1 project | /r/Python | 28 Aug 2022
    And I used it to create an example: the Pong game. The game uses pygame and my ecs_pattern library. https://github.com/ikvk/ecs_pattern/tree/master/examples/pong
    2 projects | /r/gamedev | 26 Aug 2022
    I wrote my own implementation of the ECS pattern: https://github.com/ikvk/ecs_pattern https://pypi.org/project/ecs-pattern/

What are some alternatives?

When comparing snecs and ecs_pattern you can also consider the following projects:

esper - An ECS (Entity Component System) for Python

Galaxy-Attack - An inspiration of the original Atari Space Invaders game built in pygame :space_invader: :video_game:

Summoing Pixel Dungeon - The expansion for Shattered Pixel Dungeon

gamma - A simple ECS game engine for Python, built on Pygame, with an emphasis on ease of use.

turbobus - TurboBus is an opinionated implementation of Command Responsibility Segregation pattern in python.

adventofcode - Advent of Code solutions of 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022 and 2023 in Scala

Dead-End - This is a zombie survival game where you must make the best choices and decisions possible in order to live. As a survivor, you will encounter zombies, weapons, people, and a merchant to buy from with an in-game currency. Every decision you make has a cause and effect while some lead you to fortune and others lead you to death.

steamsky - Mirror of a roguelike in sky with a steampunk setting

Chrome-Dino-Runner - 🐱‍🐉 A Replica of the hidden Dinosaur Game from Chrome Browser Offline mode build using Python and PyGame.

advent-of-code-2022 - Repo containing solutions for Advent of Code 2022

Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.