rhythm-game-tutorial VS hylide

Compare rhythm-game-tutorial vs hylide and see what are their differences.

rhythm-game-tutorial

Create a rhythm game with Haskell! (by fumieval)

hylide

GLSL embedded in Haskell (by sleexyz)
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rhythm-game-tutorial hylide
- 1
14 479
- -
0.0 4.8
about 9 years ago 4 months ago
Haskell JavaScript
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rhythm-game-tutorial

Posts with mentions or reviews of rhythm-game-tutorial. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning rhythm-game-tutorial yet.
Tracking mentions began in Dec 2020.

hylide

Posts with mentions or reviews of hylide. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-21.

What are some alternatives?

When comparing rhythm-game-tutorial and hylide you can also consider the following projects:

gloss - Painless 2D vector graphics, animations and simulations.

pcf-font - PCF font parsing and rendering library.

reanimate - Haskell library for building declarative animations based on SVG graphics

plot-light - A lightweight plotting library, exporting to SVG

xcffib - A drop-in replacement for xpyb based on cffi

blank-canvas - A Haskell API into HTML5 Canvas

friday - Fast image IO and transformations.

SVGFonts - Fonts from the SVG-Font format

brick - A declarative Unix terminal UI library written in Haskell

free-game - The free game engine

diagrams - Embedded domain-specific language for declarative vector graphics (wrapper package)

d3js - Haskell to D3.js binding by deep EDSL approach.