rhythm-game-tutorial
hylide
rhythm-game-tutorial | hylide | |
---|---|---|
- | 1 | |
14 | 482 | |
- | - | |
0.0 | 4.8 | |
almost 10 years ago | about 1 year ago | |
Haskell | JavaScript | |
BSD 3-clause "New" or "Revised" License | MIT License |
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rhythm-game-tutorial
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Tracking mentions began in Dec 2020.
hylide
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Math equation based coding languages?
This is not specific to graphics, of course. Though you'll certainly find graphics packages, like hylogen for 3D GPU code or diagrams for more 2D stuff.
What are some alternatives?
gloss - Painless 2D vector graphics, animations and simulations.
Win32 - Haskell support for the Win32 API
reanimate - Haskell library for building declarative animations based on SVG graphics
blank-canvas - A Haskell API into HTML5 Canvas
xcffib - xcffib is the XCB binding for Python
plot-light - A lightweight plotting library, exporting to SVG
friday - Fast image IO and transformations.
pcf-font - PCF font parsing and rendering library.
brick - A declarative Unix terminal UI library written in Haskell
SVGFonts - Fonts from the SVG-Font format
diagrams - Embedded domain-specific language for declarative vector graphics (wrapper package)
d3js - Haskell to D3.js binding by deep EDSL approach.