rhythm-game-tutorial
hylide
rhythm-game-tutorial | hylide | |
---|---|---|
- | 1 | |
14 | 479 | |
- | - | |
0.0 | 4.8 | |
about 9 years ago | 4 months ago | |
Haskell | JavaScript | |
BSD 3-clause "New" or "Revised" License | MIT License |
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rhythm-game-tutorial
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Tracking mentions began in Dec 2020.
hylide
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Math equation based coding languages?
This is not specific to graphics, of course. Though you'll certainly find graphics packages, like hylogen for 3D GPU code or diagrams for more 2D stuff.
What are some alternatives?
gloss - Painless 2D vector graphics, animations and simulations.
pcf-font - PCF font parsing and rendering library.
reanimate - Haskell library for building declarative animations based on SVG graphics
plot-light - A lightweight plotting library, exporting to SVG
xcffib - A drop-in replacement for xpyb based on cffi
blank-canvas - A Haskell API into HTML5 Canvas
friday - Fast image IO and transformations.
SVGFonts - Fonts from the SVG-Font format
brick - A declarative Unix terminal UI library written in Haskell
free-game - The free game engine
diagrams - Embedded domain-specific language for declarative vector graphics (wrapper package)
d3js - Haskell to D3.js binding by deep EDSL approach.