hylide VS pcf-font

Compare hylide vs pcf-font and see what are their differences.


GLSL embedded in Haskell (by sleexyz)


PCF font parsing and rendering library. (by michael-swan)
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hylide pcf-font
1 0
468 2
- -
0.0 3.6
almost 4 years ago 4 months ago
Haskell Haskell
MIT License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of hylide. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-21.


Posts with mentions or reviews of pcf-font. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning pcf-font yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing hylide and pcf-font you can also consider the following projects:

gloss - Painless 2D vector graphics, animations and simulations.

bindings-GLFW - Low-level Haskell bindings to GLFW

friday - Fast image IO and transformations.

SVGFonts - Fonts from the SVG-Font format

Win32 - Haskell support for the Win32 API

plot-light - A lightweight plotting library, exporting to SVG

OpenGL - Haskell bindings to OpenGL

GPipe - Core library of new GPipe, encapsulating OpenGl and providing a type safe minimal library

blank-canvas - A Haskell API into HTML5 Canvas

diagrams - Embedded domain-specific language for declarative vector graphics (wrapper package)

brick - A declarative Unix terminal UI library written in Haskell

d3js - Haskell to D3.js binding by deep EDSL approach.