pcf-font VS log-warper

Compare pcf-font vs log-warper and see what are their differences.

pcf-font

PCF font parsing and rendering library. (by michael-swan)

log-warper

Logging library to provide more convenient, extremely configurable but simple monadic interface with pretty output (by serokell)
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pcf-font log-warper
- -
2 18
- -
1.2 0.0
about 1 year ago about 4 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

pcf-font

Posts with mentions or reviews of pcf-font. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning pcf-font yet.
Tracking mentions began in Dec 2020.

log-warper

Posts with mentions or reviews of log-warper. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning log-warper yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing pcf-font and log-warper you can also consider the following projects:

bindings-GLFW - Low-level Haskell bindings to GLFW

gelatin - A nice Haskell graphics API. There's always room for jello.

gloss - Painless 2D vector graphics, animations and simulations.

d3js - Haskell to D3.js binding by deep EDSL approach.

friday - Fast image IO and transformations.

free-game - The free game engine

hylide - GLSL embedded in Haskell

linux-framebuffer

processing-for-haskell - Graphics for kids and artists. Processing implemented in Haskell

hslogger - Logging framework for Haskell

OpenGLRaw - Haskell bindings to OpenGL (direct C bindings)

barcodes-code128 - A Haskell library for generating Code 128 barcodes