touche
Tetra
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touche
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Web Framework for Rust Backend for a fun side-project
If you wish to keep it simple by staying away of async runtimes, I recommend my own thing that I built precisely for people that are learning Rust: https://github.com/reu/touche
- Options for thread-per-request or thread-per-connection web servers?
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Rust API | Any good guides writing an API with the std lib?
Not really a guide, but I implemented this webserver library to teach Rust and HTTP concepts to my coworkers. It is (arguably) simple Rust code with minimal dependencies, so it may be useful for your studies: https://github.com/reu/touche
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What are some less popular but well-made crates you'd like others to know about?
If you wish to checkout an alternative: https://github.com/reu/touche Ps: I am the author
Tetra
- Not only Unity...
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What are some less popular but well-made crates you'd like others to know about?
Tetra 2D game library. It's very easy to pick up and use. I'd like to bring more attention to it. https://tetra.seventeencups.net/
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Ray casting tutorial with Tetra engine (everything works now)
Tetra crate link: https://crates.io/crates/tetra
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Is there any 2d only game library with high stuff. I think it would be light-er than bevy and won't crash my PC. Like pygame for python for an instance, supporting collision and stuff in Rust!!!!?
I've also used GGEZ and heard good things about Tetra.
- Minimal graphics crate for Rust
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Looking for an open-source project to join part-time
and speaking of game engines, tetra is a really nice one. it's kind of the opposite of bevy - it doesn't tell you how to architect your game, it just gives you some basic graphics/input/audio tools, and you're on your way.
What are some alternatives?
remoc - Remoc 🦑 — Remote multiplexed objects, channels and RPC for Rust
Silent-Gear - Modular tool/armor mod (formerly part of Silent's Gems)
imara-diff - histo_diff
ggez - Rust library to create a Good Game Easily
versio - A version number manager
bevy - A refreshingly simple data-driven game engine built in Rust
woodpecker - Drill is an HTTP load testing application written in Rust
macroquad - Cross-platform game engine in Rust.
polars - Dataframes powered by a multithreaded, vectorized query engine, written in Rust
Amethyst - Data-oriented and data-driven game engine written in Rust
Iron - An Extensible, Concurrent Web Framework for Rust
RG3D - 3D and 2D game engine written in Rust [Moved to: https://github.com/FyroxEngine/Fyrox]