resvg VS mold

Compare resvg vs mold and see what are their differences.

resvg

An SVG rendering library. (by RazrFalcon)

mold

Mold: A Modern Linker 🦠 (by rui314)
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resvg mold
18 179
2,521 13,259
- -
9.1 9.7
5 days ago 7 days ago
Rust C++
Mozilla Public License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

resvg

Posts with mentions or reviews of resvg. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-13.

mold

Posts with mentions or reviews of mold. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-25.
  • I reduced (incremental) Rust compile times by up to 40%
    1 project | news.ycombinator.com | 19 Mar 2024
    I think this is unlikely to gain traction. I say that no to discourage you, just to explain.

    - The community has an instinctive distrust of closed source or a compiler from an untrusted source. If you’re familiar with the Trusting Trust attack you’ll understand why.

    - Dev tools in every language ecosystem are almost always free, unless they involve some kind of hosting. People aren’t used to opening their wallets. Look the experience of the guy who built the mold linker(https://github.com/rui314/mold). Far superior to the state of art, improves incremental compiles a lot, widely applicable across ecosystems (C, C++, Rust), CPU architectures and Operating Systems. You don’t even have to modify your compiler, just need to point to his linker. He’s even giving it away for free for personal use. But still, almost no one uses it. The inertia of the established options is really high.

    - It’s not complex enough. Think about the complexity involved in the cranelift backend. No one can seriously recreate the efforts of bjorn3. If we could have, we would have. But the idea idea here can be recreated, especially by the experts who already built incremental compilation into rustc.

    - But if your solution is truly complex, like the parallel frontend, the burden of maintaining a fork would be too high. You’d have to spend all your time rebasing.

    Again I’m not trying to discourage you, just stating the difficulties of making a business in the dev tools space. You would be better off contributing this excellent work to the community and trying a different tack.

  • Mold Course
    1 project | news.ycombinator.com | 6 Dec 2023
    I initially thought this would be about the mold linker (https://github.com/rui314/mold)
  • Monetizing Developer Tools
    3 projects | news.ycombinator.com | 25 Aug 2023
    I assume this submission is trying to highlight the specific message (2023-01-24) : https://github.com/rui314/mold/issues/190#issuecomment-14028...

    Fyi... the author wrote a more expansive blog post about selling dev tools a few months later (2023-06-06) and there was a related HN thread about it: https://news.ycombinator.com/item?id=36225016

  • mold 2.1.0 - rui314/mold
    1 project | /r/linux | 15 Aug 2023
    Loongson's LoongArch CPU has been supported. (03b1a1c)
  • Mold 2.0.0
    1 project | /r/hypeurls | 29 Jul 2023
    4 projects | news.ycombinator.com | 26 Jul 2023
    I'm amazed at how quickly the author responds to requests: https://github.com/rui314/mold/issues/1057

    From the report to the fix in less than two days.

    I'm not sure how competitive it will be with lld, especially if we consider ThinLTO (which takes multiple minutes on 64-core machine) - it can make the advantages of mold insignificant.

  • Mold 2.0 released - MIT license
    1 project | /r/cpp | 28 Jul 2023
  • Linking many files significantly increases build time. Is there an editor that allows you to write a single file but present the file to the screen as multiple 'virtual' files for better organization?
    1 project | /r/cpp | 28 Jun 2023
    What other solutions have you tried for the problem of slow linking? You haven't even said which linker and what flags you're using. I haven't actually tried it, but the author of gold has an even faster linker called mold: https://github.com/rui314/mold
  • Design and Implementation of the Mold Linker
    1 project | news.ycombinator.com | 8 Jun 2023
  • Apple's new library format combines the best of dynamic and static
    2 projects | news.ycombinator.com | 7 Jun 2023
    > Mold did it first, though: https://github.com/rui314/mold

    Before LLD?

What are some alternatives?

When comparing resvg and mold you can also consider the following projects:

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

zld - A faster version of Apple's linker

canvas2svg - Translates HTML5 Canvas draw commands to SVG

wasmtime - A fast and secure runtime for WebAssembly

svgomg - Web GUI for SVGO

osxcross - Mac OS X cross toolchain for Linux, FreeBSD, OpenBSD and Android (Termux)

vtracer - Raster to Vector Graphics Converter

zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.

lib2geom

chibicc - A small C compiler

bevy - A refreshingly simple data-driven game engine built in Rust

sccache - Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various cloud storage options, or alternatively, in local storage.