resvg
canvas2svg
Our great sponsors
resvg | canvas2svg | |
---|---|---|
18 | 3 | |
2,510 | 670 | |
- | 2.5% | |
9.0 | 0.0 | |
9 days ago | 5 months ago | |
Rust | JavaScript | |
Mozilla Public License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
resvg
-
Options for SVG / Text rendering on 2D pixel buffer
I've seen resvg as a potential pick, but it feels huge and seems to be importing skia, which itself is a whole rendering engine. Furthermore, I have no idea if I can pass my own 2D buffer to resvg and let it draw to it.
-
png crate gets an ultrafast compression mode, up to 4x faster decompression
For example, when converting vector SVG images to raster PNG images with resvg, most of the time is spent compressing the PNG image. This is a lot of wasted work if we just want to read the image instead of transferring it over the network! The fast compression mode eliminates all this wasted work, resulting in huge performance and efficiency gains.
-
Is coding in Rust as bad as in C++? A practical comparison
Just as a point of reference, I have a ~75KLOC project (includes dependencies) called resvg which takes just 4s in the debug mode and 8s in the release mode to build on M1 Pro.
- Forma: An efficient vector-graphics renderer
- Inkscape 1.2.2 Released
-
Good example of high performance Rust project without unsafe code?
resvg is very fast, although the performance depends on the exact SVG you feed it - sometimes faster than librsvg, sometimes slower (although librsvg is also written in Rust now, it does use unsafe while resvg doesn't)
- Resvg- a fast, small, portable SVG rendering library in rust
- resvg: pure-Rust SVG rendering library designed for edge cases
-
How to run this Rust project?
So I am absolutely clueless about Rust and just installed it an hour ago to use this tool called "usvg" https://github.com/RazrFalcon/resvg/tree/master/usvg
-
I think more Rust devs should focus more on rewriting software that is prone to exploitation
So, all you gotta do is rewrite the parsers. Funny you mention librsvg because there is a library called resvg that has a thumbnailer implementation for Windows Explorer. https://github.com/RazrFalcon/resvg
canvas2svg
-
Forking Chrome to Turn HTML into SVG
Reminds me of https://github.com/gliffy/canvas2svg at a different level of abstraction.
I believe PDF.js incorporated some form canvas2svg to try and get a SVG backend working which would allow high resolution printing to PDF but not sure where that's at. I believe printing through PDF.js is blurry due to memory constraints since with normal canvas pdf pages just end up as bitmaps sent to the printer.
SVG ends up staying vector through Chromiums print pipeline resulting in much less memory usage while having much higher dpi final output. I would imagine this is due to SVG being turned into Skia drawing commands that end up as PDF that then gets printed through PDFium?
-
Snapshot of planetary positions at a given date. Custom code, 10 tool changes, plotted on a 3D printer.
I used JavaScript to generate planetary positions and orbit paths as SVG with canvas2svg by following this for the mathematical side https://ssd.jpl.nasa.gov/planets/approx_pos.html
-
Essential SVG tools
Canvas2SVG - I have a feeling I'll get to know this library well someday. Apache Batik - I used it quite a bit in the early days but it never took root in my toolchain. SVGJS It offers compelling shortcuts, I'm just a fan of vanilla JS. This also goes for SNAP SVG
What are some alternatives?
egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native
imagetracerjs - Simple raster image tracer and vectorizer written in JavaScript.
svgomg - Web GUI for SVGO
satori - Enlightened library to convert HTML and CSS to SVG
vtracer - Raster to Vector Graphics Converter
svg_crop - Remove blank space from around any SVG instantly.
lib2geom
bevy - A refreshingly simple data-driven game engine built in Rust
webpack - A bundler for javascript and friends. Packs many modules into a few bundled assets. Code Splitting allows for loading parts of the application on demand. Through "loaders", modules can be CommonJs, AMD, ES6 modules, CSS, Images, JSON, Coffeescript, LESS, ... and your custom stuff.
iconvg - IconVG is a compact, binary format for simple vector graphics: icons, logos, glyphs and emoji.
svg2pdf.js - A javascript-only SVG to PDF conversion utility that runs in the browser. Brought to you by yWorks - the diagramming experts