requestor
pf2e
requestor | pf2e | |
---|---|---|
1 | 144 | |
5 | 349 | |
- | 3.7% | |
6.3 | 10.0 | |
6 months ago | 4 days ago | |
JavaScript | TypeScript | |
MIT License | Apache License 2.0 |
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requestor
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How can I create a message chat with a working button?
anyway is this your module? https://github.com/krbz999/requestor
pf2e
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The ULTIMATE AUTHORITATIVE PATHFINDER REMASTER survey!
(u/SwingRipper and I relied on the FOUNDRY Remaster names changelog for this poll, available at: https://github.com/foundryvtt/pf2e/wiki/Remaster-Changes )
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PF2e System won't update
Error: No system manifest found at https://github.com/foundryvtt/pf2e/releases/latest/download/system.json foundry.js:68325
- PF2e Companion Compendia not showing after install
- [PF2E] adding spelldc to action
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(Auto-)Updating modules on V10, while V11 is already out.
For example you could grab the link of system.json for version 4.12.9 if you were only on 4.10.4 and install it by pasting it into the manifest URL field and pressing install. https://github.com/foundryvtt/pf2e/releases
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Is using Foundry VTT with it?
With buffs and debuffs, you should be able to drag conditions straight from the ability description in the chat onto the token - there's options in the settings to have them automatically expire and remove themselves or not. For manually adjusting bonuses to rolls I'm pretty sure it's shift + click on the roll (or there's a setting to make it the reverse). It's worth going through the system guide to see how stuff like those work and how to turn them off if you don't want them.
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Question about v11 and pf2e
Their changelog doesn’t mention “beta” anymore: https://github.com/foundryvtt/pf2e/blob/master/CHANGELOG.md
- pf2e on foundry 11 ytet?
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PF2e on Foundry V10 "Wrap Up" stream
GitHub: https://github.com/foundryvtt/pf2e/
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Working on pf2e support for our VTT. We'd love to hear what you want out of a VTT!
If you want to add automation to homebrew traits or new descriptions you'll need to do a bit more than just using the homebrew menu. You can make a module that registers the traits and their descriptions quite easily. It's also the better way if you want to actually organize your homebrew content anyways since you can move it from game to game easily, share it with others, or even get it listed as a module by Foundry. Automation for those homebrew traits is possible, you can look at the Hopefinder module for an example of new traits that also get automated, in that case it was doable because characters in Hopefinder use a "Survivor" class which could contain all the rule elements, but for more advanced automation modules can modify the character data prep though that would be actual coding and not just some rule elements.
What are some alternatives?
foundryvtt - Public issue tracking and documentation for Foundry Virtual Tabletop - software connecting RPG gamers in a shared multiplayer environment with an intuitive interface and powerful API.
xdy-pf2e-workbench - Random assortment of possibly useful doodads, thingumabobs and whatchamacallits for the foundry vtt pf2e system.
foundryvtt-gmScreen - A module which creates a modular GM Screen
PF2e-Target-Damage - Discord: @vauxs
foundryvtt-docker - A simple docker image for hosting FoundryVTT
twodsix-foundryvtt - A system for running games using various 2d6-based role-playing games, specifically with the Cepheus Engine Core Rules and similar systems. <br/>This Product is derived from the Traveller System Reference Document and other Open Gaming Content made available by the Open Gaming License, and does not contain closed content from products published by either Mongoose Publishing or Far Future Enterprises. This Product is not affiliated with either Mongoose Publishing or Far Future Enterprises, and it makes no claim to or challenge to any trademarks held by either entity. The use of the Traveller System Reference Document does not convey the endorsement of this Product by either Mongoose Publishing or Far Future Enterprises as a product of either of their product lines.<br/>Cepheus Engine and Samardan Press™ are the trademarks of Jason "Flynn" Kemp; I am not affiliated with Jason "Flynn" Kemp or Samardan Press™.<br/> See the files OpenGameLicense.md and LICENSE for license details..<br/>
monks-active-tiles
PF2e-Animal-Companions - A module for Foundry VTT that helps automate PF2e companions like animal companions and eidolons.
pf2edragruler
enhanced-terrain-layer
PF2e-Foundry-Data-Entry - A script to aid with data entry for the PF2e system for Foundry VTT