regl
matrix
regl | matrix | |
---|---|---|
7 | 33 | |
5,106 | 3,217 | |
0.3% | - | |
2.8 | 3.3 | |
about 2 months ago | 4 months ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
regl
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What is your experience with JavaScript libraries for 3D graphics?
Author of Threlte here π with two cents about Three.js: It's exceptionally well written in terms of rigid and consistent interfaces that allow frameworks such as Threlte to exist to make wrappers/renderers that are as slim as possible. This is due to it being strictly OO but definitely something i would make top priority when creating a new 3D library. Personally I find regl also very interesting with a completely different approach than Babylon or Three.js.
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What webGL framework to start with?
If you go to https://github.com/regl-project/regl , you'll see the last commit was made literally yesterday.
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I Created a library to very easily include many types of Procedural Noise functions in your WebGL Shaders! Can be used for anything really, I use them for HeightMap generation. GitHub in comments
You can create a HTML Canvas with a WebGL context (I suggest using a library like Ogl or Regl )and run the functions exported by this library in a fragment shader, then save the current frame by a method like this or any other.
- Regl β Fast Functional WebGL
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Smooth voxel terrain: isosurface extraction with marching cubes and surface nets
The author, Mikola Lysenko, is a remarkable engineer. He's wildly prolific, but I my favorite project of his is regl[1], which is an unparalleled WebGL library. I think it might be the best-in-class example of all OpenGL libraries, though I have admittedly fallen behind on the state-of-the-art of desktop OpenGL.
[1] https://github.com/regl-project/regl
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I wrote a WebGL library for people who like to write their own shaders!
bit like regl?
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Just released a new, free WebXR experience
Thanks! I made it with regl: https://github.com/regl-project/regl
matrix
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No-more-secrets: recreate the decryption effect seen in the 1992 movie Sneakers
if you like that one then you'll likely enjoy this[1] one also
[1] https://github.com/Rezmason/matrix
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To unlock drink verification can
https://github.com/Rezmason/matrix/
Then you'll love this project. The Holographic demo supports the Looking Glass display and I'm pretty sure natively supports the Kinect Azure but also works with a webcam.
- Realistic Matrix Video Screensaver 4k
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ChatGPT-generated "Matrix rain" effect (JavaScript)
Impressive for ChatGPT. The best I've seen is still https://github.com/Rezmason/matrix
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LumoTray - A multi-monitor wallpaper manager, fullscreen manager and custom menu builder
[0] Customizable version of the open source Matrix Code by Rez Mason with easier configuration UI
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"The Matrix" Boot Video... from the guy who made 'Handheld History'!
That's awesome OP! Thanks for sharing! I'm also a huge fan of the movies. The matrix rain effect was a little off for me. I really recommend take a look at https://github.com/Rezmason/matrix. This is the best public matrix rain effect. Was also recognized by the Matrix directors as a good one. So you can mimic the effect and get the glyphs in the repository.
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matrix (web-based green code rain)
I missed it at first so hereβs a direct link to the demo: https://rezmason.github.io/matrix/
- Matrix
What are some alternatives?
ogl - Minimal WebGL Library
WebSaver - A simple macOS screen saver that displays a website of your choice
curv - a language for making art using mathematics
Plash - π¦ Make any website your Mac desktop wallpaper
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
Signal-TLS-Proxy
Microcosm - Re-implementation of Terence M. Welsh's screensaver for the browser
mathb - Share mathematics on the web with LaTeX and Markdown
plotly.js - Open-source JavaScript charting library behind Plotly and Dash
droidian - Droidian's wiki
libfive - Infrastructure for solid modeling
Tox - The future of online communications.