refinements
A7-HiddenGameplayOptions
refinements | A7-HiddenGameplayOptions | |
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4 | 7 | |
12 | 31 | |
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0.0 | 7.0 | |
7 months ago | 2 months ago | |
HTML | Lua | |
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refinements
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Refinements HLAs seem great -any opinions?
Although I've always used 'BG2-ToB Refinements' mod (its fork is found here), I've never considered the meta or analysis of the HLAs.
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Mod overview: Tweaks, convenience mods, quality of life, and other minor enhancements
Refinements: HLA overhaul, originally with the intent of better differentiating each class’ HLAs. I haven’t touched this in years – if anyone has some up to date comments on how it works and if you’d recommend it, I’ll edit this accordingly.
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Baldur's Gate casual here - Why don't Paladins have an aura?
The current Refinements mod apparently works on EE??
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Looking for mods
Yes, there's a mod which revamps HLAs, it's called Refinements: https://github.com/UnearthedArcana/refinements
A7-HiddenGameplayOptions
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How to turn Baldur's Gate 1/2 into a dating sim (or, a list of entirely too many romance mods)
Reveal hidden gameplay options - the AOE indicator for spells is really nice.
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Mod overview: Tweaks, convenience mods, quality of life, and other minor enhancements
Reveal Hidden Gameplay Options: adds options to the in-game menu that otherwise require editing the ini file. Options include: show spell AOE, debug mode, limit cleric/ranger spells, pause during dialogue, improved pathfinding, no cosmetic attacks, frame rate slider. For best results, install after Tweaks Anthology.
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Best immersion and quality-of-life mods for a first playthrough
Hidden Gameplay Tweaks. Then enable it through the in-game menu.
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Pathing and Inventory
As far as the pathfinding goes, some people claim that some versions of the EE actually made it worse. I don't remember the classic games (or the earlier versions of the EE) well enough at this point to confirm that, but it might well be true. In any case, there are two options I'm aware of that can improve the pathfinding. One is to increase the Path Search Nodes value in your baldur.lua file. The other is to install the Hidden Gameplay Options mod and enable the Enhanced Path Search setting. Still, you'll sometimes have to micromanage party positioning, especially during combat in tight locations, and there's just no way around that. You can also enable the debug/cheat mode and use the Ctrl+J shortcut to teleport your party. Irrespective of any pathfinding issues, I routinely use that shortcut just to save time when traveling through areas that have already been explored and have no enemies.
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Any idea how to enable console commands?
Might be easier just install a mod that unlocks the console for you.
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(BGEE) blue squares that highlighted all interactable things on screen?
According to the readme of Reveal Hidden Gameplay Options the settings I am talking about are options 28 & 29
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For someone who's never played before - best way to experience the Baldur's Gate series?
Easiest way to add teleporting command (Ctrl + J to teleport to mouse cursor location) is to install Reveal Hidden Gameplay Options mod. You want the "Enable Debug Mode" for it. There are two other QoL updates you should grap "Show Area of Effect Range" and "Show trigger icons on tab".
What are some alternatives?
NPC_EE - NPC kit options for Baldur's Gate
bg2-tweaks-and-tricks - Tweaks and Tricks mod for Baldur's Gate 2
refinements - This is a mod for BG2 that alters a number of features, mainly the HLA tables and the armors' mechanics.
KorganFriendship - This mod adds a series of dialogues with Korgan.
aTweaks - PnP tweakpack for BG and BG2
Scales_of_Balance - a tweak mod and kit pack for BG2/TOB, BGEE, BG2EE, and IWDEE
ahungry_tweaks - Baldur's Gate (BG:EET) tweaks
HQ-SoundClips-BG2EE - Restores high quality sound files for extended BG2EE content which were lost since game patch v1.3.
BG1NPC - The BG1 NPC Project adds a great deal of content by expanding the depth of character and levels of interaction with the NPCs from the Baldur's Gate game. Requires Tutu, BGT, or BGEE.