refinements
Scales_of_Balance
refinements | Scales_of_Balance | |
---|---|---|
4 | 5 | |
12 | 24 | |
- | - | |
0.0 | 4.9 | |
6 months ago | 7 months ago | |
HTML | DTrace | |
- | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
refinements
-
Refinements HLAs seem great -any opinions?
Although I've always used 'BG2-ToB Refinements' mod (its fork is found here), I've never considered the meta or analysis of the HLAs.
-
Mod overview: Tweaks, convenience mods, quality of life, and other minor enhancements
Refinements: HLA overhaul, originally with the intent of better differentiating each class’ HLAs. I haven’t touched this in years – if anyone has some up to date comments on how it works and if you’d recommend it, I’ll edit this accordingly.
-
Baldur's Gate casual here - Why don't Paladins have an aura?
The current Refinements mod apparently works on EE??
-
Looking for mods
Yes, there's a mod which revamps HLAs, it's called Refinements: https://github.com/UnearthedArcana/refinements
Scales_of_Balance
-
Looking for Mod Recommendations for BG2EE, mainly TOB section
I was referring to Scales of Balance and random tweaks, if you're not familiar. SoB, I haven't used in awhile; random tweaks includes some nice quality of life stuff I like (goodberries, cure spells bypass deflection, etc).
-
Mod overview: Tweaks, convenience mods, quality of life, and other minor enhancements
Scales of Balance: A very large mod with potentially far-reaching changes that I have not tested nearly enough to comment on in detail. Includes an armor overhaul, a feat system, major changes to weapon usability, minor tweaks to Icewind Dale items, removal of class-based potion restrictions, overhauls to racial stat bonuses, changes to saving throws, bonus spells for high int/wis/cha, a complete rework of magic resistance, and much more besides. The readme is extremely thorough: read it first to avoid compatibility issues.
-
And Garrick takes all the credit
It's part of a mod called Scales of Balance. It's got a lot of other changes too, but I just stuck with the ability score based bonus spells component and ignored the rest as the other stuff changed way too much for me. It does also grant mages bonus spells based on intelligence which could potentially be a bit OP with the extra slots a specialist mage already has.
-
Are there any mods that make mental attributes more relevant?
Check out https://github.com/UnearthedArcana/Scales_of_Balance
-
Godlike (?)
Most stats don't really matter especially in an unmodded game. There are mods to make them more significant. The one I use is Scales of Balance, which contains a crap ton of tweaks and is very granular so you can just install what you want.
What are some alternatives?
NPC_EE - NPC kit options for Baldur's Gate
refinements - This is a mod for BG2 that alters a number of features, mainly the HLA tables and the armors' mechanics.
A7-HiddenGameplayOptions - A mod that makes a number of useful options directly accessible within Enhanced Edition games.
aTweaks - PnP tweakpack for BG and BG2
HQ-SoundClips-BG2EE - Restores high quality sound files for extended BG2EE content which were lost since game patch v1.3.
ahungry_tweaks - Baldur's Gate (BG:EET) tweaks
Skills-and-Abilities - This mod is a collection of class, skill, proficiency, and stat updates.
ThrownHammers - Adds thrown hammer animations and a few items to most IE games.
EET_Tweaks - A mod for Infinity Engine games
A7-NoEENPCs - A WeiDU mod for BG:EE and BG2:EE that allows you to tweak the new Beamdog NPCs