realtime-CSG-for-unity VS Chisel.Prototype

Compare realtime-CSG-for-unity vs Chisel.Prototype and see what are their differences.

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realtime-CSG-for-unity Chisel.Prototype
11 2
695 453
- 0.0%
3.5 0.0
6 months ago almost 2 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

realtime-CSG-for-unity

Posts with mentions or reviews of realtime-CSG-for-unity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-19.

Chisel.Prototype

Posts with mentions or reviews of Chisel.Prototype. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-29.

What are some alternatives?

When comparing realtime-CSG-for-unity and Chisel.Prototype you can also consider the following projects:

SabreCSG - Level design tools for Unity

RecyclerKit - Object pool manager for Unity

CompilePal - A tool to assist in the compiling of source engine maps

NaughtyAttributes - Attribute Extensions for Unity

Unity-game-hacking - A guide for hacking unity games

bazel-bsp - An implementation of the Build Server Protocol for Bazel

KDTree - Fast KDTree for Unity, with thread-safe querying.

TransitionKit - Modular, extensible transitions in scene and between scenes

quake-leveldesign-starterkit - A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.

MessageKit - Decoupled message sending system meant as a replacement for SendMessage and its variants.

EZSoftBone - A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects

LazyBuilder - A procedural node based tool for Unity engine