read
Thrust
read | Thrust | |
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12 | 4 | |
54 | 4,839 | |
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0.0 | 6.9 | |
10 months ago | 3 months ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
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read
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C++ And Beyond: Discussion - Vittorio Romeo, Kevlin Henney, Nico Josuttis & Kate Gregory - ACCU 2023
It was on the mailing list that screens proposals prior to writing papers. Basically it was for making input much easier to work with, like this: https://github.com/ShakaUVM/read
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The Future of Boost by Vinnie Falco
I have thought about submitting a library of mine (https://github.com/ShakaUVM/read) for standardization or inclusion in Boost. Basically it does for input what format did for output - replace the stream system with something more functional.
- Keep getting a loop when I enter a letter instead of a number.
- What are some cool modern libraries you enjoy using?
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Read a string from user
Using readlib:
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Steams operations order?
That's why I wrote my read library (https://github.com/ShakaUVM/read). You can just do:
- Why is my program skipping a cin input?
- Why am I able to capture data from text file with std::ifstream with either std::getline or extraction operator >> but not unable to do so by going back and forth between the two??
- std::cin doesn't work after entering the wrong input
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What (relatively) easily to implement features would you like to see in c++23.
5) Make input come from functions rather than call by reference, such as what I did here: https://github.com/ShakaUVM/read
Thrust
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AMD's CDNA 3 Compute Architecture
this is frankly starting to sound a lot like the ridiculous "blue bubbles" discourse.
AMD's products have generally failed to catch traction because their implementations are halfassed and buggy and incomplete (despite promising more features, these are often paper features or career-oriented development from now-departed developers). all of the same "developer B" stuff from openGL really applies to openCL as well.
http://richg42.blogspot.com/2014/05/the-truth-on-opengl-driv...
AMD has left a trail of abandoned code and disappointed developers in their wake. These two repos are the same thing for AMD's ecosystem and NVIDIA's ecosystem, how do you think the support story compares?
https://github.com/HSA-Libraries/Bolt
https://github.com/NVIDIA/thrust
in the last few years they have (once again) dumped everything and started over, ROCm supported essentially no consumer cards and rotated support rapidly even in the CDNA world. It offers no binary compatibility support story, it has to be compiled for specific chips within a generation, not even just "RDNA3" but "Navi 31 specifically". Etc etc. And nobody with consumer cards could access it until like, six months ago, and that still is only on windows, consumer cards are not even supported on linux (!).
https://geohot.github.io/blog/jekyll/update/2023/06/07/a-div...
This is on top of the actual problems that still remain, as geohot found out. Installing ROCm is a several-hour process that will involve debugging the platform just to get it to install, and then you will probably find that the actual code demos segfault when you run them.
AMD's development processes are not really open, and actual development is silo'd inside the company with quarterly code dumps outside. The current code is not guaranteed to run on the actual driver itself, they do not test it even in the supported configurations.
it hasn't got traction because it's a low-quality product and nobody can even access it and run it anyway.
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Parallel Computations in C++: Where Do I Begin?
For a higher level GPU interface, Thrust provides "standard library"-like functions that run in parallel on the GPU (Nvidia only)
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What are some cool modern libraries you enjoy using?
For GPGPU, I like thrust. C++-idiomatic way of writing CUDA code, passing between host and device, etc.
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A vision of a multi-threaded Emacs
Users should work with higher level primitives like tasks, parallel loops, asynchronous functions etc. Think TBB, Thrust, Taskflow, lparallel for CL, etc.
What are some alternatives?
frozen - a header-only, constexpr alternative to gperf for C++14 users
CUB - THIS REPOSITORY HAS MOVED TO github.com/nvidia/cub, WHICH IS AUTOMATICALLY MIRRORED HERE.
Boost - Super-project for modularized Boost
ArrayFire - ArrayFire: a general purpose GPU library.
rust - Empowering everyone to build reliable and efficient software.
Boost.Compute - A C++ GPU Computing Library for OpenCL
PEGTL - Parsing Expression Grammar Template Library
HPX - The C++ Standard Library for Parallelism and Concurrency
stb - stb single-file public domain libraries for C/C++
moodycamel - A fast multi-producer, multi-consumer lock-free concurrent queue for C++11
Allegro - The official Allegro 5 git repository. Pull requests welcome!
Taskflow - A General-purpose Parallel and Heterogeneous Task Programming System