react-postprocessing
three.js
react-postprocessing | three.js | |
---|---|---|
5 | 451 | |
1,030 | 98,992 | |
1.7% | - | |
7.1 | 9.9 | |
25 days ago | 4 days ago | |
JavaScript | JavaScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
react-postprocessing
-
Migrating my Gatsby MDX blog to AstroJS (and why you shouldn't)
For the post processing I used @react-three/post-processing components, and to get the look just right I created a debug panel using Leva to adjust some values (like bokeh blur).
-
Lost on How To Implement Custom Post Processing, React
I'm attempting to implement custom post processing in react three fiber but I do not know how to go about it. I've tried to use these links as reference:https://github.com/pmndrs/react-postprocessing/blob/master/api.mdhttps://github.com/pmndrs/postprocessing/wiki/Custom-Passeshttps://github.com/pmndrs/postprocessing/wiki/Custom-Effects
-
HELP! how to create a custom postprocessing effect for react-three-fiber.
Hi all I've been fiddling with three.js for some time now! and recently started using react-three-fiber just because it's easy to use and declarative. I was wondering if someone here could help me out creating a custom postprocessing effect for my r3f project. I have the shader code already and I have seen pmndrs' code to extend three.js effect class but I'm unable to implement it with the shader code I have. the link to pmndr's / paul Hanchel's code Here and shader code for lens distortion effect Here or on stack overflow here. please assume I know nothing! thanks in advance!
-
issues using react-postprocessing selective bloom
looks like an active bug when using three r135 and above https://github.com/pmndrs/react-postprocessing/issues/111
-
I have started an everyday generative art project using React (and Three.js)
React Three Fiber with Drei and Postprocessing
three.js
-
I've made game engine (I think)
Hi! With Python and ThreeJS (https://threejs.org/) I have made app to make easy 3d visualisation, which you can test in browser. Like this:
-
Implementing 3D Graphics in React
In React, there are different libraries for rendering 3D. In this article, we will focus on how to use the Three.js Library, React Three Fiber library, and the React Three Drei library for creating 3D objects.
-
Implementing Bloom Effect with Mapbox and Three.js
Regarding the optimization of the effect, I found an issue on the three.js GitHub repository: https://github.com/mrdoob/three.js/issues/14104 The alpha channel issue seems to be a difficult problem, which has been present since 2018. At the end of the discussion, a solution proposed by a contributor is not to modify the UnrealBloomPass but to blend the source texture and target texture in the shader.
-
Finding Stars and Affirmations in the Sky with Three.js for Ayra Starr
Here's how we used Three.js to place and find affirmations in the sky.
- Ask HN: Tips to get started on my own server
-
Incredible JavaScript Animation Libraries
Three.js is dedicated to generating 3D visuals, offering a powerful suite of features and tools. It is built atop WebGL and optimizes GPU usage for rapid rendering, ensuring smooth performance across devices, including those with limited resources. Three.js's versatility allows for the creation of a vast spectrum of 3D graphics and animations, ranging from simple shapes to intricate models.
-
JavaScript Libraries That You Should Know
7. three.js
-
React: A Mess That Shouldn't Exist In Web Development
Most of frontend libraries are made with Vanilla JS. An example of library that you might frequently use is "Chart.js". But React is not compatible with Chart.js so here it comes "React-chartjs-2" A wrapper library to work with Chart.js in React ecosystem. Oh you want to use "three.js" for some cool 3D? you will need "React-three/fiber". In my case, I need to implement "telegram-web-app", not so fast, I have to create my own wrapper to be able to use it.
- JPEG XL Is a Stupid Name
-
Things you should know before learning Three.js
For one of my 100-Day Challenges, I chose to dive into Three.js, a JavaScript 3D library. It's easy to start learning, and it becomes difficult to master with the inclusion of shaders.
What are some alternatives?
drei - 🥉 useful helpers for react-three-fiber
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.
Next.js - The React Framework
p5.js - p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. http://twitter.com/p5xjs —
R3F-CRA-Starter - A starter project for React-Three-Fiber bootstrapped with Create-React-App and some useful packages
model-viewer - Easily display interactive 3D models on the web and in AR!
postprocessing - A post processing library for three.js.
heatmap.js - 🔥 JavaScript Library for HTML5 canvas based heatmaps
react-three-flex - 💪📦 Flexbox for react-three-fiber
A-Frame - :a: Web framework for building virtual reality experiences.
gelato-ui - React component library and design system powered by Vanilla Extract
framer/motion - Open source, production-ready animation and gesture library for React