react-native-windows
Jint
react-native-windows | Jint | |
---|---|---|
71 | 24 | |
15,997 | 3,930 | |
0.7% | - | |
9.6 | 9.1 | |
5 days ago | 13 days ago | |
C++ | C# | |
GNU General Public License v3.0 or later | BSD 2-clause "Simplified" License |
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react-native-windows
- Dezvoltare aplicatie desktop
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Ask HN: What is the best way to build a desktop app in Windows in 2023?
Microsoft is using React Native for Windows [0] for their Office applications [1]. As a fan of RN this would be the first avenue I’d explore if I had to develop something for Windows.
[0] https://microsoft.github.io/react-native-windows/
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Building Internal Business Desktop Application Advice
There's also MAUI (.NET) and React Native desktop.
- Very obvious way to develop a Desktop/GUI application like a web app?
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What do react native devs think of Flutter
Sometimes yeah they can become a real pain in the a$$. With RN you can make good looking and dynamic layouts with minimum effort. On the other hand when trying to implement logic my main and continuous issues I am facing is with the async parts . Apart from I am all in for RN . I am going to give it a try for a windows app with https://microsoft.github.io/react-native-windows .And if it works fine (which means you get your self away from C#) it will be a really powerful tool for me .
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I’ve just released an App in the Mac App Store using react-native-macos!
You can read more about it here: https://microsoft.github.io/react-native-windows/
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Introducing React Native macOS 0.71
at Microsoft, it's used a lot for brownfield scenarios, similar to react-native-windows: https://github.com/microsoft/react-native-windows
- Best way to build desktop apps? Should I use electron?
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I Am Falling Out Of Love With Flutter
you sound more like a zealot than someone trying to make a point. you can deploy to desktop with react native and have been able to for years now, courtesy of Microsoft: https://microsoft.github.io/react-native-windows/
- [AskJS] Are there any Electron alternatives that uses less recourses?
Jint
- Jint – A JavaScript Interpreter for .NET
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Is there a way to dynamically interpret a string as javascript within a C# winforms program?
Jint https://github.com/sebastienros/jint
- Any framework/library for validating arbitrary code?
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Scripting inside Rimworld with Unity: Impossible? With java it is a 3 liner.
There are quite a lot of ways to run scripting languages in C#. I've no idea what JSR223 is but .NET has DLR for example. There are also multiple libraries: IronPython, NLua, Jint and Jurassic for Javascript. There's also older version of CS-Script working with .NET Framework.
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Is there any way to use Javascript to code in Unity anymore?
You can. Embeding lua is a trivial task, and I'm reasonably sure there even are plug-and-play solutions for that, and for JS there's JINT.
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Running custom code from users
I personally use Jint (a multi-platform Javascript interpreter) since Roslyn is not available on mobile. It basically has the same kind of functionality as Roslyn, but it's JS. JS is well-known and accessible to everybody, but Roslyn might be faster since there's no double indirection when interpreting the script. It also depends on what language your users are comfortable with or could learn easily.
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Classic BBS (code in comments)
Ah yeah, I looked into it more and decompiled the game to find that it appears they're using Jint to interpret the Javascript, and from testing with someone's REPL BBS server I can find that it's a pretty well isolated environment. Only ways around it I can think of are by exploiting some vulnerability in the sandbox to do external requests, modding the game itself to update the api, or running a parallel server to do some janky communication through the save state data.
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.NET-compatible scripting languages for users to write their own scripts to query/manipulate objects/properties in the app
We used https://github.com/sebastienros/jint for scripting, it's ES5 JS implementation.
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The experience of creating my own JavaScript runtime - #2
Jint is a JS interpreter with an integrated engine built in C#, like V8, he is responsible for all the base code execution as well as EcmaScript implementations such as default constructors, syntax, Promises... I studied its features in depth to start and it was a bit hard (in the beginning).
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The experience of creating my own JavaScript runtime - #1
MelonRuntime is based on Jint, a JavaScript interpreter created by Sébastien Ros, software developer in the ASP.NET team at Microsoft. Melon works from bindings and functionalities injected into this interpreter together with external typing (provided by another package that comes with the default project generated by the command npx melon new) and built-in tools.
What are some alternatives?
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
Jurassic - A .NET library to parse and execute JavaScript code.
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
Jering.Javascript.NodeJS - Invoke Javascript in NodeJS, from C#
react-native-gesture-handler - Declarative API exposing platform native touch and gesture system to React Native.
Edge.js - Run .NET and Node.js code in-process on Windows, MacOS, and Linux
OpenFrameworks - openFrameworks is a community-developed cross platform toolkit for creative coding in C++.
ReactJS.NET - .NET library for JSX compilation and server-side rendering of React components
game-patches - Game patches for the Xenia emulator
Enums.NET - Enums.NET is a high-performance type-safe .NET enum utility library
react-pdf - 📄 Create PDF files using React
Outcome.NET - Never write a result wrapper again! Outcome.NET is a simple, powerful helper for methods that return a value, but sometimes also need to return validation messages, warnings, or a success bit.