react-native-skeleton-content
ossos
react-native-skeleton-content | ossos | |
---|---|---|
2 | 4 | |
578 | 360 | |
- | 2.2% | |
2.2 | 0.0 | |
2 months ago | 9 days ago | |
TypeScript | TypeScript | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
react-native-skeleton-content
ossos
-
Quaternions in Blender and React Three.js
Might want to check this out too: https://github.com/sketchpunklabs/ossos I haven't used it, but it looks rad.. and might handle the ik you need..
-
Does ThreeJS support IK rig animations?
No. Not out of the box. There are some libraries that are active in this area though.. https://github.com/sketchpunklabs/ossos
- Ossos v0.0.3 release
- Ossos v0.0.2 - Let there be RIGs
What are some alternatives?
react-content-loader - ⚪ SVG-Powered component to easily create skeleton loadings.
polygonjs - node-based WebGL design tool
react-native-wormhole - ⚛️ 🌌 Inter-dimensional Portals for React Native. 👽 🖖
redcube - JS renderer based on GLTF to WebGPU or WebGL backends.
svgr - Transform SVGs into React components 🦁
hwoa-rang-gpu - micro webGPU rendering & compute library
react-random-reveal - React/React Native component and hook to add a little thrill before revealing the truth via random character animation
dgel - A WebGPU engine.
svgr - Transform SVGs into React components 🦁 [Moved to: https://github.com/gregberge/svgr]
taro - A lightweight 3D game engine for the web.
three.js - JavaScript 3D Library.
BabylonJS - Babylon.js is a powerful, beautiful, simple, and open game and rendering engine packed into a friendly JavaScript framework.