rathena
tiled
rathena | tiled | |
---|---|---|
10 | 154 | |
2,730 | 10,631 | |
1.1% | 0.7% | |
9.5 | 9.0 | |
2 days ago | 3 days ago | |
C++ | C++ | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
rathena
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I probably already know the answer to this... but is there anyway to have unraid use a docker container that's in a VM?
It doesn't need a VM, but needs an OS, its an old game server that has docker as an option to run it, I can run it off an OS, but I've used it as docker and prefer that better, if you're curious why, it's called rAthena on github(not sure if this is allowed, but heres a link to the project and docker instructions https://github.com/rathena/rathena/tree/master/tools/docker )
- A message from GSC Game World team regarding recent data compromise
- Limit MMO Drama - GM Lai/Lie that never change ( Undertable always)
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I want to learn being an RO Developer, where should I start?
If on the other hand you just want to learn and maybe contribute, you can start here or here.
- where to find a script of items / card
- Gravity taking legal actions against Private Servers
- About Monster Stats
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Rogue job quest and Mr. Smith's 4th wall breaking dialogue
Anyways, today I decided to do some serious googling to see if that moment was even real or find any idea of what it was that happened to me back then... and I actually DID! Google led me to some private server text files (here) that shows the code of Mr. Smith's insane dialogue.
- How Do I Build A Private Server?
tiled
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How to build your interactive resume in 4 simple and 2 easy steps
When you decide on the high-level design of the resume, start building your map in Tiled. You can customise the map from the basic game you already have or build your one from scratch - just try and see what works best for you.
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How to build maps efficiently
A more sophisticated approach may be to use something like Tiled (https://www.mapeditor.org), but it typically takes a lot of code to to parse a Tiled map, so I wouldn’t start there. The exact needs of your game will dictate the approaches you use. Starting simple means you can make good, visible progress getting your game to work. And I’m sure that plenty of real games have shipped where the levels are just text files.
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Thirteen Potions Build Log
When I first messed with Phaser, I just used a 2D array to plop in my tiles, but that was very tedious. That's when I discovered the Tiled map editor! I was able to "paint" with my tilemap to create a map with various layers. I made a ground layer, a wall layer, an enemy layer, and a potion layer.
- Criando um jogo em Javascript em apenas 13Kb
- In Game Tilemap Editor?
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Planning to do hex crawls (maps) which tools to use?
There is also Tiled from https://www.mapeditor.org/ as a tilemap editor.
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I want to create a tilebase platform game what would be the best way to draw my map ? SFML C++
and for the map creation side there is plenty of software ! this one is nice and open source and free etc etc : https://www.mapeditor.org/
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Pokemon Plum - some in-progress maps for my gen 2 hack
PolishedMap, for use in-game. But, if you're just sketching stuff out, PolishedMap doesn't have the most convenient UI, so something quick with great features like Tiled works well
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People who play LANCER on FoundryVTT (or other VTTs), what do you do/use it terms of battle maps?
I use Tiled with this tileset I found in Pilot NET. The maps it creates are entirely form over function - no fancy art or effects unless you add them a different way - but they're very legible. Then I use Foundry's drawing tools to sketch out outlines for cover, object sizes, etc. (Here's an example of a map I made for a Train Heist combat - orange is Size 1, yellow is soft cover, purple is difficult terrain, and so on.)
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Ideal printer to print maps, handouts, pawns and such?
If you want to add grids or hexes, you’ll need to edit the image in an image editor to add those. I’d suggest looking at TileD at https://www.mapeditor.org or something along those lines.
What are some alternatives?
TQVaultAE - Extra bank space for Titan Quest Anniversary Edition
aseprite - Animated sprite editor & pixel art tool (Windows, macOS, Linux)
azerothcore-wotlk - Complete Open Source and Modular solution for MMO
HyperLap2D - A powerful, platform-independent, visual editor for complex 2D worlds and scenes.
Hercules - Hercules is a collaborative software development project revolving around the creation of a robust massively multiplayer online role playing game (MMORPG) server package. Written in C, the program is very versatile and provides NPCs, warps and modifications. The project is jointly managed by a group of volunteers located around the world as well as a tremendous community providing QA and support. Hercules is a continuation of the original Athena project.
raylib - A simple and easy-to-use library to enjoy videogames programming
SFML - Simple and Fast Multimedia Library
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
OpenRCT2 - An open source re-implementation of RollerCoaster Tycoon 2 🎢
TiledCS - TiledCS is a dotnet library for loading Tiled tilesets and maps
Cataclysm-DDA - Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
tilemap-studio - A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.