rapidobj VS Game-Engine-Development-Series

Compare rapidobj vs Game-Engine-Development-Series and see what are their differences.

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rapidobj Game-Engine-Development-Series
5 1
161 70
- -
5.9 2.8
2 months ago about 1 year ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rapidobj

Posts with mentions or reviews of rapidobj. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-02.

Game-Engine-Development-Series

Posts with mentions or reviews of Game-Engine-Development-Series. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing rapidobj and Game-Engine-Development-Series you can also consider the following projects:

tinyobjloader - Tiny but powerful single file wavefront obj loader

o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

fast_float - Fast and exact implementation of the C++ from_chars functions for number types: 4x to 10x faster than strtod, part of GCC 12 and WebKit/Safari

OGSR-Engine - OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl

AutoGeodesics - Easily integrate the geodesics equation using automatic differentiation.

ezEngine - An open source C++ game engine.

Vcpkg - C++ Library Manager for Windows, Linux, and MacOS

xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

earcut.hpp - Fast, header-only polygon triangulation

Rythe-Engine - Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.

indicators - Activity Indicators for Modern C++

fhDOOM - Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come