range-v3
Lua
range-v3 | Lua | |
---|---|---|
19 | 118 | |
4,015 | 7,996 | |
- | 1.1% | |
4.0 | 8.5 | |
10 days ago | 14 days ago | |
C++ | C | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
range-v3
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Why are strings and IO so complicated?
std::ranges is in c++20, but you can pull in the library it was based on if you use 17 (https://github.com/ericniebler/range-v3)
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Java Streams in c++
What you are describing seems to be std::ranges. If you’re interested in understanding how to implement it, I recommend checking out the original reference implementation, rangev3. Trying to implement your own ranges framework is really good practice for learning how to do efficient, advanced generic programming in C++. I highly recommend it as a hobby learning project. But it’s also really, really hard to do correctly, so please just use the stdlib and/or rangev3 in any real project.
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What are some of the ways to make a super nasty nested loop become clean?
In C++23, there will be std::views::cartesian_product. It is already available in the range-v3 library, the one that the standard is based on.
- 295 pages on Initialization in Modern C++ :)
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Function composition in modern C++
/** * @brief Forwards value equivalent to the std::forward. * * Using cast instead of std::forward to avoid template instantiation. Used by * Eric Niebler in range library. * * @see https://github.com/ericniebler/range-v3 */
- PocketPy: A Lightweight(~5000 LOC) Python Implementation in C++17
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Is there an <algorithm> way to filter + transform multiple containers at once
It uses a custom zip_iterator (which isn't very good, and you should really use the one from boost or from range-v3).
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what annoys you most while using c++?
It contains very little functionality compared to the Eric Niebler’s reference implementation for my liking. Especially views. This will undoubtedly change in the future. But the point is moot, because they are not really supported the is no other option for now other than https://github.com/ericniebler/range-v3.
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C++20 Ranges Algorithms – 7 Non-Modifying Operations
range-v3 is a great library allowing you to bridge the gap: https://github.com/ericniebler/range-v3
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CXXIter: A chainable c++20 LINQ-like iterator library
[range-v3](https://github.com/ericniebler/range-v3) which std::ranges was based on has the `to>()` which as far as I know is expected to get into c++23 :)
Lua
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5-Step Approach: ProjectSveltos Event Framework for Kubernetes Deployment with Cilium Gateway API
The EventSource uses the Lua language to search for any services with ports set to 80 or 443 in the ‘argocd’ namespace. More examples can be found here.
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Building a Wordle Clone with Lua! 🕹
If you're new to the 12 in 24 series, I'm learning and building projects with a new programming language every month - this month, it's the Lua scripting language. You can find source code for the projects I build in the official GitHub repository (check it out, this week's folder contains code for both this and two other bonus projects!).
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Gearing up for Lua
This month, we're talking about Lua. It's not always a first choice when it comes to programming, but I think there's a lot to enjoy about this little language. Heck, I'm a big game development fan myself - I would look into it even if that was the only reason to.
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Pluto, a Modern Lua Dialect
It’s Portuguese. It’s the same in the Lua codebase [1].
[1]: https://github.com/lua/lua
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Fluent Bit with ECS: Configuration Tips and Tricks
If we think we need more flexibility for processing records, we can write our own embedded filters using Lua language. Lua is a highly efficient programming language used mainly for embedded scripting.
- A Linguagem Lua completa 30 anos!
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The Top 20 Programming Languages and Their Origins
Lua
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Lua C headers, MacOS
➜ ~ brew info lua ==> lua: stable 5.4.6 (bottled) Powerful, lightweight programming language https://www.lua.org/ /opt/homebrew/Cellar/lua/5.4.6 (29 files, 788.7KB) * Poured from bottle using the formulae.brew.sh API on 2023-05-16 at 11:03:06 From: https://github.com/Homebrew/homebrew-core/blob/HEAD/Formula/l/lua.rb License: MIT ==> Caveats You may also want luarocks: brew install luarocks ==> Analytics install: 16,599 (30 days), 56,745 (90 days), 139,027 (365 days) install-on-request: 1,763 (30 days), 6,266 (90 days), 21,105 (365 days) build-error: 0 (30 days)
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How do you like code documentation inline in the source code vs. as separate guides, or how would you do it?
I think Lua is a good example of doing documentation well. The source code is commented only as much as needed, mainly with brief comments about things that might not be obvious and a small number of longer explanations of how the architecture works (mainly relevant to developers). It also has a super nice feature that's surprisingly rare: each file has a very short line at the top that describes what the file is, so you don't have to guess based on the filename alone. The API is documented in a single HTML file on the website that has both the high level descriptions of the language and architecture, as well as documentation for each public-facing function. The docs are maintained by hand, but the API is mostly stable, so the docs don't need to change very often.
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Total Noob With a Question.
This is using the Lua language and the Solar2d game framework
What are some alternatives?
Boost.Asio - Asio C++ Library
julia - The Julia Programming Language
cppitertools - Implementation of python itertools and builtin iteration functions for C++17
assemblyscript - A TypeScript-like language for WebAssembly.
CppCoreGuidelines - The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
NvChad - Blazing fast Neovim config providing solid defaults and a beautiful UI, enhancing your neovim experience.
HCSR04 - Arduino library for HC-SR04, HC-SRF05, DYP-ME007, BLJ-ME007Y, JSN-SR04T ultrasonic ranging sensor
lua-nginx-module - Embed the Power of Lua into NGINX HTTP servers
RE2 - RE2 is a fast, safe, thread-friendly alternative to backtracking regular expression engines like those used in PCRE, Perl, and Python. It is a C++ library.
kotlin-script-examples - Examples of Kotlin Scripts and usages of the Kotlin Scripting API
cpplinq - LINQ for C++ (cpplinq) is an extensible C++11 library of higher-order functions for range manipulation. cpplinq draws inspiration from LINQ for C#.
mal - mal - Make a Lisp