racing-game
racing-game-cljs
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racing-game | racing-game-cljs | |
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19 | 13 | |
2,094 | 234 | |
0.0% | - | |
0.0 | 0.0 | |
about 1 year ago | almost 3 years ago | |
TypeScript | Clojure | |
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
racing-game
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Low poly smoke effect
this is how i did it in racing game: https://github.com/pmndrs/racing-game/blob/main/src/effects/Dust.tsx both the dust and the skid marks are instances, this should be fairly fast.
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Show HN: I made a site where you can travel in space in the browser
The racing game works on desktop Firefox on Ubuntu. Kind of. I get only jumpy spinning random frames once the car starts. Maybe it's https://github.com/pmndrs/racing-game/issues/152
The space travel site works on desktop Firefox but I can only click and drag. I didn't find any way to zoom. Basically I'm stuck on the objects I can see: Earth, Moon and Mars. But I didn't even looked for help in the other comments. Got work to do now.
Thanks for answering :-)
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A casual, scenic, procedurally-generated driving game I've been building - slowroads.io
beautiful! i love the looks and the physics feel great! you made your own engine for this? i've tried to make a mini racing game for fun once but physics (using cannon though) were the hardest part, it never felt as natural as this.
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Drive a Tesla Cybertruck or literally any car on your browser with Threejs
The open sourced racing game developed by Poimandres and other contributors on Github. The game features a 3D car in a track, and the user is supposed to reach the end of the track by driving the car to the end of the track as soon as possible. This project uses Cannon-ES, a physics library which is a fork of the original CannonJS by Stefan Hedman, currently being developed in house by the developers and other contributors of Poimandres.
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Why people have different opinions on React.js?
https://github.com/pmndrs/zustand#transient-updates-for-often-occuring-state-changes you can do something like this in redux, too, but you can't select state in that case. i use zustand in games even, for instance https://github.com/pmndrs/racing-game the usual problems where react interferes with performance do no apply here.
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[AskJS] Is it bad to make JavaScript games?
racing game https://github.com/pmndrs/racing-game
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CrookTown - Working on a GTA style game with Threejs/Cannonjs, you can tune cars, get chased by cops, shoot weapons, fly planes/helis, still in very early development, if anyone would like to follow the development you can join here: https://discord.gg/juYbPmmwzg or http://crook.town/ :) <3
there's a similar project that's open source and desperately looking for contributors: https://github.com/pmndrs/racing-game :-)
- Racing Game in ClojureScript
- Open source racing game in React, developed by everyone willing
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๐งข Stefan's Web Weekly #22
pmndrs/racing-game โ An open source racing game developed by everyone willing.
racing-game-cljs
- Anybody working on games here?
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ClojureScript Browser Multiplayer Engine
Then of course there is the vast library of JS game stuff - the most straightforward of which might just be following along with https://github.com/ertugrulcetin/racing-game-cljs which utilizes Three.js
- A 3D racing game built with ClojureScript, React and ThreeJS
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Hacker News top posts: Jun 23, 2021
Racing Game in ClojureScript\ (44 comments)
- Racing Game in ClojureScript
- 3D Racing Game in ClojureScript, React and ThreeJS
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A 3D racing game built with ClojureScript, React, and ThreeJS (Clone of pmndrs/racing-game)
Here is the GitHub link: https://github.com/ertugrulcetin/racing-game-cljs
What are some alternatives?
uncharted - Visualization of our solar neighborhood using three.js
threeagent - ClojureScript library for building Three.js apps in a reagent-like fashion
cannon-es - ๐ฃ A lightweight 3D physics engine written in JavaScript.
uix - Idiomatic ClojureScript interface to modern React.js
folio-2019
bin-pack - 3d bin packing
react-three-fiber - ๐จ๐ญ A React renderer for Three.js
jme-clj - A Clojure 3D Game Engine (Wrapper), Powered by jMonkeyEngine
reactanoid
pocketlang - A lightweight, fast embeddable scripting language.
babel-sublime - Syntax definitions for ES6 JavaScript with React JSX extensions.
play-clj - A Clojure game library