racing-game VS uncharted

Compare racing-game vs uncharted and see what are their differences.

racing-game

๐ŸŽ Open source racing game developed by everyone willing (by pmndrs)

uncharted

Visualization of our solar neighborhood using three.js (by bpodgursky)
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racing-game uncharted
19 1
2,094 52
0.0% -
0.0 10.0
about 1 year ago over 7 years ago
TypeScript JavaScript
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

racing-game

Posts with mentions or reviews of racing-game. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-29.

uncharted

Posts with mentions or reviews of uncharted. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-29.

What are some alternatives?

When comparing racing-game and uncharted you can also consider the following projects:

racing-game-cljs - A 3D racing game built with ClojureScript, React and ThreeJS

react-three-fiber - ๐Ÿ‡จ๐Ÿ‡ญ A React renderer for Three.js

cannon-es - ๐Ÿ’ฃ A lightweight 3D physics engine written in JavaScript.

folio-2019

reactanoid

babel-sublime - Syntax definitions for ES6 JavaScript with React JSX extensions.

JSZip - Create, read and edit .zip files with Javascript

guify - A simple GUI for inspecting and changing JavaScript variables

raycast-vehicle-engine - Drive your favorite 3D car in your threejs world just by uploading the GLTF Model and generating code all on the browser itself!

webpack - A bundler for javascript and friends. Packs many modules into a few bundled assets. Code Splitting allows for loading parts of the application on demand. Through "loaders", modules can be CommonJs, AMD, ES6 modules, CSS, Images, JSON, Coffeescript, LESS, ... and your custom stuff.

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