quilt-serverside-mods
polymer
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quilt-serverside-mods | polymer | |
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62 | 7 | |
555 | 224 | |
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5.2 | 8.0 | |
9 days ago | 7 days ago | |
JavaScript | Java | |
Creative Commons Zero v1.0 Universal | GNU Lesser General Public License v3.0 only |
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quilt-serverside-mods
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Plugins on fabric?
not a jobs one, no. you can check out the serverside mod list here https://serverside.infra.link/
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Migrating server from Paper to Fabric
Have a look at this list. It's got a ton of useful server-side mods which you can use on your server.
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SpongeForge, Magma, Arclight, or nothing?
To be honest, the natural path for those that come from Bukkit and derivates for the future is to either switch to datapacks, migrate altogether to Bedrock (that already have interesting advances on its addon/pack system) or switch to Fabric server-only mods - There is a lot of possibilities already and there is also Polymer project that aims to "convert" some classic mods to server-side-only, so at the end maybe OP should look at it all and forget the Sponge thing.
- Any mod to increase server performance?
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Plugin alternatives on Fabric?
This seems like a decent shop mod, for a larger list of mods you can look here. Another shop mod I found was https://modrinth.com/mod/diamond-economy
- What are some server-sided mods that I don't need to download on my client?
- How to do modded as someone more familiar with paper?
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Best Performance for a Fabric SMP Server
Once you have your server OS installed, look through the performance section of Quilt Serverside Mods (even though it says Quilt all the mods are Fabric compatible). Also make sure to set sync-chunk-writes to false in your server.properties.
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What are the server optimizations/mods for a fabric 1.19.x server? Also which Server Cpu will be ideal?
I have been using this list to find some optimization mods but some mods in the performance sections seems to break the game (eg - Very Many Players ).
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Server side Fabric setup?
Here’s a good resource for server-side mods, some of them are for quilt but quite a few are fabric mods (originally the list was only fabric mods, also quilt is a fork of fabric, so if you wanted to give it a go, it has most of the same benefits fabric does)
polymer
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Ok I own a dedicated modded server, how to make mods only needed on the server
Fabric can, with Polymer (the mods need to be written with it) 😀 you can find it here
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SpongeForge, Magma, Arclight, or nothing?
To be honest, the natural path for those that come from Bukkit and derivates for the future is to either switch to datapacks, migrate altogether to Bedrock (that already have interesting advances on its addon/pack system) or switch to Fabric server-only mods - There is a lot of possibilities already and there is also Polymer project that aims to "convert" some classic mods to server-side-only, so at the end maybe OP should look at it all and forget the Sponge thing.
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I made a fabric version of the immersive engineering energy transfer system
Power networks manages to work without being installed on the client by using the polymer library and the new display entities introduced in minecraft 1.19.4. Connections between coils are rendered as leads, which mostly work.
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mc server concept
It injects it with custom nbt and also a texture pack for textured items/blocks. From my experience with it, it works great. There are already a few existing mods with it that you can check out all the mods at: https://github.com/Patbox/polymer/blob/dev/1.19.3/MODS.md
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https://feedback.minecraft.net/hc/en-us/community/posts/360032440532-Custom-Block-States
i assume this is for a server, it would be best, in this case, to switch to a modded server, fabric will likely be better than anything based on bukkit in this case, you should be able to use https://github.com/Patbox/polymer to allow for an optional dependency for a mod that adds your custom blocks while vanilla clients joining the server would be displayed a fallback block. I've not personally used it but by the sounds of it, this is what this dependency can do. https://github.com/Patbox/UniversalGraves
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Serverside custom items?
There's https://github.com/Patbox/polymer also you can join the serverside fabric discord for more help :).
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Would it be possible to add new blocks through serverside fabric mods and resource/data packs?
The easiest way would be to look in the testmod https://github.com/Patbox/polymer/tree/dev/1.18.1/polymer/src/testmod/java/eu/pb4/polymertest
What are some alternatives?
Purpur - Purpur is a drop-in replacement for Paper servers designed for configurability, and new fun and exciting gameplay features.
PolyMc - Making minecraft mods compatible with a vanilla client
Paper - The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
VanillifyMod - https://github.com/VenomCodeDev/VanillifyFabric
Mohist - Minecraft Forge Hybrid server implementing the Spigot/Bukkit API, formerly known as Thermos/Cauldron/MCPC+
Yet-Another-World-Protector - Yet Another World Protector is a server-side protection mod which allows you to protect your creations against various different events/actions of players, mobs and the environment. It was inspired by the forge mod WorldProtector and the WorldGuard plugin.
C2ME-fabric - A Fabric mod designed to improve the chunk performance of Minecraft.
PowerNetworks - Power Networks adds the ability to create networks of wires and coils for a more interesting and slightly more realistic power transfer
OptiFabric - OptiFabric venturing out into the 1.16+ world
UniversalGraves - Grave mod for Fabric!
minecraft-optimization - Minecraft server optimization guide
PolyMC - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)