polymer
VanillifyMod
polymer | VanillifyMod | |
---|---|---|
7 | 2 | |
233 | 11 | |
- | - | |
8.4 | 0.0 | |
8 days ago | almost 2 years ago | |
Java | Java | |
GNU Lesser General Public License v3.0 only | Creative Commons Zero v1.0 Universal |
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polymer
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Ok I own a dedicated modded server, how to make mods only needed on the server
Fabric can, with Polymer (the mods need to be written with it) 😀 you can find it here
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SpongeForge, Magma, Arclight, or nothing?
To be honest, the natural path for those that come from Bukkit and derivates for the future is to either switch to datapacks, migrate altogether to Bedrock (that already have interesting advances on its addon/pack system) or switch to Fabric server-only mods - There is a lot of possibilities already and there is also Polymer project that aims to "convert" some classic mods to server-side-only, so at the end maybe OP should look at it all and forget the Sponge thing.
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I made a fabric version of the immersive engineering energy transfer system
Power networks manages to work without being installed on the client by using the polymer library and the new display entities introduced in minecraft 1.19.4. Connections between coils are rendered as leads, which mostly work.
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mc server concept
It injects it with custom nbt and also a texture pack for textured items/blocks. From my experience with it, it works great. There are already a few existing mods with it that you can check out all the mods at: https://github.com/Patbox/polymer/blob/dev/1.19.3/MODS.md
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https://feedback.minecraft.net/hc/en-us/community/posts/360032440532-Custom-Block-States
i assume this is for a server, it would be best, in this case, to switch to a modded server, fabric will likely be better than anything based on bukkit in this case, you should be able to use https://github.com/Patbox/polymer to allow for an optional dependency for a mod that adds your custom blocks while vanilla clients joining the server would be displayed a fallback block. I've not personally used it but by the sounds of it, this is what this dependency can do. https://github.com/Patbox/UniversalGraves
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Serverside custom items?
There's https://github.com/Patbox/polymer also you can join the serverside fabric discord for more help :).
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Would it be possible to add new blocks through serverside fabric mods and resource/data packs?
The easiest way would be to look in the testmod https://github.com/Patbox/polymer/tree/dev/1.18.1/polymer/src/testmod/java/eu/pb4/polymertest
VanillifyMod
- Serverside custom items?
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Vanillify: The server-side mod swiss army knife!
If you're interested, it can be found on my github along with a tutorial on how to use it.
What are some alternatives?
PolyMc - Making minecraft mods compatible with a vanilla client
Yet-Another-World-Protector - Yet Another World Protector is a server-side protection mod which allows you to protect your creations against various different events/actions of players, mobs and the environment. It was inspired by the forge mod WorldProtector and the WorldGuard plugin.
quilt-serverside-mods - A list of server-side mods for the Quilt mod loader; including many Fabric mods (which are compatible with Quilt) and some Quilt-only mods.
PowerNetworks - Power Networks adds the ability to create networks of wires and coils for a more interesting and slightly more realistic power transfer
UniversalGraves - Grave mod for Fabric!
PolyMC - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)