quilkin
wrangler-legacy
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quilkin | wrangler-legacy | |
---|---|---|
7 | 139 | |
1,218 | 3,234 | |
3.0% | - | |
8.9 | 7.3 | |
2 days ago | 9 months ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
quilkin
- Release: Quilkin v0.7.0 — a UDP proxy specifically designed for large scale gameservers
- Announcing Quilkin 0.6: A UDP Proxy designed for gameservers
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How can I get a reverse proxy to work for my Space Engineers game server?
Quilkin should work for this. Set up one client on your VPS, then set up a second client on a host somewhere inside your network. Connect both instances together and have the host on your network forward traffic to the 27016 endpoint
- Announcing Quilkin 0.4.0: Now with Improved CLI, builtin xDS, and GeoIP support
- Show HN: Hathora – Multiplayer Game Development Made Easy
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DoS Attacks against my Online Game
The firewall would need to be able to handle all the DDoS traffic as well, since your current idea would still pass the game server's IP back to a client. This is doable if you're hosting on a cloud provider and let their firewalls filter the traffic before hitting the game server.
Embark Studios recently open sourced (in alpha) a UDP proxy[1] designed for games that lets you implement a load balancing layer. This allows you to remove servers in the load balancing layer in the event that it comes under attack, allowing the game server to stay up and only having to disconnect a portion of players connected to the attacked loadbalancer. Having a proxy layer is also how Steam protects game servers using the Steam Datagram Relay[2].
[1]: https://github.com/googleforgames/quilkin
- Quilkin: A non-transparent UDP proxy written in Rust
wrangler-legacy
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Running Slack App on Cloudflare Workers
Recently, as a weekend hobby project, I created a Slack app development framework for Cloudflare Workers and Vercel Edge Functions.
- Ask HN: Is your blog/website behind a CDN?
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Our experience adding Edge Runtime to Next.js SDK
Edge Runtime has become a buzzword in the technology landscape, driving dynamic, low-latency functions in platforms from AWS Lambda@Edge and Cloudflare Workers to Vercel Edge. Emphasizing its importance, Vercel recently changed "experimental-edge" to "edge", signaling official support in their popular Next.js framework.
- Cloudflare KV Is Down
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Potential use case for serverless. Would like some advice.
It seems like the perfect usecase for Cloudflare Workers.
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Better blogging on Dev.to with Vrite - headless CMS for technical content
For this tutorial, I’ll use Cloudflare Workers as they’re really fast and easy to set up, but you can use pretty much any other serverless provider with support for JS.
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Trouble Sending to CWOP via Cloudflare Workers
Cloudflare has a wonderful serverless platform called Cloudflare Workers that allows you to write code without worrying about underlying hardware or software. Yesterday, they announced that Workers now have the ability to connect directly over TCP sockets. I want to use this feature to send an APRS packet to CWOP.
- Statistiques 5 mois après la publication de ma première application
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I need a proxy to cache (incl. POST, body based keys) and modify headers
Sounds doable with Cloudflare Workers
- Serverless Speed: Rust vs. Go, Java, and Python in AWS Lambda Functions
What are some alternatives?
sozu - SĹŤzu HTTP reverse proxy, configurable at runtime, fast and safe, built in Rust. It is awesome!
miniflare - 🔥 Fully-local simulator for Cloudflare Workers. For the latest version, see https://github.com/cloudflare/workers-sdk/tree/main/packages/miniflare.
workers-chat-demo
fastapi - FastAPI framework, high performance, easy to learn, fast to code, ready for production
gridia
Visual Studio Code - Visual Studio Code
veloren - An open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. This repository is a mirror. Please submit all PRs and issues on our GitLab page.
wasmtime - A fast and secure runtime for WebAssembly
geckos.io - 🦎 Real-time client/server communication over UDP using WebRTC and Node.js http://geckos.io
nvm - Node Version Manager - POSIX-compliant bash script to manage multiple active node.js versions
rathole - A lightweight and high-performance reverse proxy for NAT traversal, written in Rust. An alternative to frp and ngrok.
supabase - The open source Firebase alternative.