quickjs
Wails
quickjs | Wails | |
---|---|---|
65 | 64 | |
7,674 | 22,202 | |
- | 2.3% | |
9.1 | 9.4 | |
12 days ago | 7 days ago | |
C | Go | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
quickjs
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Show HN: Happy Pi day with this PWA to cut 100k Pi digits offline
It uses service workers to cache static files, by the time it opens up you already free to be offline, try toggle network switch to verify.
It has download link at bottom of the about page ([accdoo.app/about]) which you could then self host it by dropping into any static hosting services.
btw, the Pi feature was by-product from the original App but I won't expand here, if you'd like to learn more, please checkout its two Show HN post (39115559 and 39138957) previously.
[wiki]: https://en.wikipedia.org/wiki/Chudnovsky_algorithm
[quickjs/pi]: https://bellard.org/quickjs/pi.html
[pi_bigint.js]: https://github.com/bellard/quickjs/blob/master/examples/pi_b...
[accdoo.app/about]: https://accdoo.app/about#releases
[39115559]: https://news.ycombinator.com/item?id=39115559
[39138957]: https://news.ycombinator.com/item?id=39138957
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Ask HN: C/C++ plugin make JavaScipt end up with C/C++ binary?
Just go with quickjs, I think this is what you are looking for.
https://bellard.org/quickjs/
- Show HW: accdoo cipher web app now fused with offline Pi cutter (100k digits)
- QuickJS JavaScript Engine
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A list of JavaScript engines, runtimes, interpreters
QuickJS
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Can you make your own JavaScript by implementing ECMAScript standard?
I think QuickJS, written in C, is a user-"friendly" starting point for implementing ECMA-262. Documentation QuickJS Javascript Engine.
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New QuickJS Release
There is a readme on the project's main page: https://bellard.org/quickjs/
The newsworthy bit here is that the activity seemed to have stalled for year or two and now Fabrice pushed a few fixes and made a new release.
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GitHub
Just to demonstrate GitHub repositories do not necessarily reflect upon a programmers' body of work, Fabrice Bellard has one (1) repository published on GitHub, quickjs. Compare the list of work on Bellard's home page https://bellard.org/.
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WinterJS
> I am still confused, it's a JavaScript runtime intended to be deployed to JavaScript/Wasm runtimes?
Seemingly.
> Why does a JavaScript runtime need a JavaScript runtime?
Because if you want to create a Service Worker server for CloudFlare Workers and other JavaScript/Wasm runtimes, that's the only option for doing that AFAIK.
FWIW, this isn't a new idea. For example, Figma uses QuickJS (https://bellard.org/quickjs/) for their plug-in runtime: https://www.figma.com/blog/an-update-on-plugin-security/
Wails
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SGSG (Svelte + Go + SQLite + gRPC) - open source application
This is basically the same tech stack of an app I’ve been planning to build, but deployed as a desktop application using Wails: https://github.com/wailsapp/wails
- FLaNK Stack Weekly 16 October 2023
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[Golang] Recommandation de bibliothèque d'interface utilisateur légère
Wails 2.6k
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Generate types for TS
The wails project does this when. You can check it out here https://github.com/wailsapp/wails/blob/master/v2/internal/typescriptify/typescriptify.go for inspection.
- Building Desktop Applications with Tauri, Nextjs, Firebase
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Ask HN: What is the most pleasant, uncomplicated full stack to start with?
I have built Web front-ends (React or Svelte) with Go-backend. Embed in a web-view to make it a native desktop app, or get funky and give it native chrome/menus etc. [Wails](https://github.com/wailsapp/wails) is a good candidate to start if you want to cut on boiler plate.
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Task runner like go-task/task, but in pure Go, no external DSLs
Is that what wails is doing here? (On mobile)
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Game Server Development: How do you structure game state for easy, efficient, and configurable access?
In a "local" environment, where an executable can be provided to someone with the entire game contents. In this case, the game won't use WebSockets, and will instead use a Go/JS bridge (something like Wails) to connect.
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What necessary packages or functions that Go doesn't have?
Have you seen wails? https://github.com/wailsapp/wails
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Systray is not showing icon.
You should check out https://github.com/wailsapp/wails/pull/1959
What are some alternatives?
Duktape - Duktape - embeddable Javascript engine with a focus on portability and compact footprint
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
jerryscript - Ultra-lightweight JavaScript engine for the Internet of Things.
fyne - Cross platform GUI toolkit in Go inspired by Material Design
mjs - Embedded JavaScript engine for C/C++
Lorca - Build cross-platform modern desktop apps in Go + HTML5
edex-ui - A cross-platform, customizable science fiction terminal emulator with advanced monitoring & touchscreen support.
webview - Tiny cross-platform webview library for C/C++. Uses WebKit (GTK/Cocoa) and Edge WebView2 (Windows).
Nuitka - Nuitka is a Python compiler written in Python. It's fully compatible with Python 2.6, 2.7, 3.4, 3.5, 3.6, 3.7, 3.8, 3.9, 3.10, and 3.11. You feed it your Python app, it does a lot of clever things, and spits out an executable or extension module.
example-go-tray-gui - An example desktop system tray application that can launch HTML5 windows. Go source with a build process for Windows, Mac and Linux.
esp8266-quickjs - An attempt on getting QuickJS working on ESP8266 hardware
go-astilectron - Build cross platform GUI apps with GO and HTML/JS/CSS (powered by Electron)