quakejs-docker
GoNorth
quakejs-docker | GoNorth | |
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3 | 18 | |
192 | 563 | |
- | - | |
2.5 | 0.0 | |
2 months ago | about 1 month ago | |
JavaScript | JavaScript | |
- | MIT License |
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quakejs-docker
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retro games selfhosted through browser and multiplayer option
I'm fascinated by QuakeJS (Docker Version: https://github.com/treyyoder/quakejs-docker). After hosting the docker container you can access the game via link in the webbrowser, and the game will load. Anyone with the link can join your session for a quick DM match.
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How can I to redirect a website url to a different port?
I'm helping a friend setup a website and we want to run a quakejs server on it, however I couldn't get it to work, so as a last resort I'm using a docker container to run it, specifically this one. Since he already has a site running on port 80, I was wondering if there was a way to make /quake redirect to :
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Great self-hostable multiplayer web games (like Massivedecks?)
I haven’t tried hosting, but whenever I don’t feel like opening Steam to play Quake, I usually just run a quick QuakeJS match. Found [this docker repo](https://github.com/treyyoder/quakejs-docker, but I can’t personally vouch for it since I haven’t used it
GoNorth
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I just released a new version of GoNorth, a tool to help you design RPGs and other open world games, for better item handling
To backup the server data you could create a backup of the GoNorth MongoDb Database as well as the images. I detailed this in a Github Issue here: https://github.com/steffendx/GoNorth/issues/90 These files could then be pushed to GitHub.
- GoNorth - A planning tool for RPG games written in .Net
- I just released a new version of GoNorth, a tool to help you design story, npcs, skills, maps, dialogs of rpgs and other open world games
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What's a good tool for designing item relationships in a survival game?
https://github.com/steffendx/GoNorth - the actual repo
- How could I plan my game?
- Does this exist: Program for branching story paths?
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Some Storytelling/Structuring Tips?
If you're interested in structuring your story first, I've heard good things about Arcweave, and GoNorth is a similar open source project if you want to support some FOSS software.
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What are some organisation tools to plan out a choice heavy game?
Check out GoNorth. I saw earlier in this subreddit and thought it looked cool. https://github.com/steffendx/GoNorth
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I just release a new version of GoNorth, a tool to help you design story, npcs, skills, maps, dialogs of rpgs and other open world games
You can simply download the non-installer package in that case, unzip and replace the files. Just make sure to not overwrite the appsettings.json.
What are some alternatives?
Legend of the Green Dragon - Core functionality for Legend of the Green Dragon, a text-based RPG game.
quest-sidenoder - Cross platform Sideloader for Quest standalone headset
uno-backend - The back-end server for UNO game
RPG-JS - Framework to create an RPG or MMORPG (with the same code) in the browser with Typescript
TES3MP - Multiplayer for OpenMW, a reimplementation of The Elder Scrolls 3: Morrowind's engine.
QuestJS - A major re-write of Quest that is written in JavaScript and will run in the browser.
GW-AI-Overhaul - Mod for Planetary Annihilation: TITANS focused on overhauling Galactic War.
scrollstory - A jQuery plugin for building scroll-based stories
HexGL - Source code of HexGL, a futuristic HTML5 racing game
twinejs - Twine, a tool for telling interactive, nonlinear stories
earthwalker
quest-sidenoder - Cross platform Sideloader for Quest standalone headset