Great self-hostable multiplayer web games (like Massivedecks?)

This page summarizes the projects mentioned and recommended in the original post on /r/selfhosted

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  • HexGL

    Source code of HexGL, a futuristic HTML5 racing game

    Try HexGL https://github.com/BKcore/HexGL

  • SaaSHub

    SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives

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  • quakejs-docker

    Dockerized quakejs server

    I haven’t tried hosting, but whenever I don’t feel like opening Steam to play Quake, I usually just run a quick QuakeJS match. Found [this docker repo](https://github.com/treyyoder/quakejs-docker, but I can’t personally vouch for it since I haven’t used it

  • scribble.rs

    The free and privacy respecting pictionary game - Play at https://scribblers.fly.dev

    scribble.rs is a pictionary type game, like skribbl.io

  • uno-backend

    The back-end server for UNO game

    There isn’t a dockerfile for the backend repo but its pretty simple, just a nodeJS server exposing port 5000 https://github.com/MTG2000/uno-backend

  • Earthwalker (https://gitlab.com/glatteis/earthwalker) is my favorite. It's a free GeoGuessr clone that supports asynchronous multiplayer and custom challenges.

  • TES3MP

    Multiplayer for OpenMW, a reimplementation of The Elder Scrolls 3: Morrowind's engine.

    I found this after seeing this thread, though it may be more work and isn't browser-based, TES3MP for OpenMW. I haven't tried it yet, but it looks amazing.

  • Legend of the Green Dragon

    Core functionality for Legend of the Green Dragon, a text-based RPG game. (by lotgd)

    Legend of the Red Dragon/Legend of the Green Dragon https://github.com/lotgd/core

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

Suggest a related project

Related posts

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