qb64 | racket | |
---|---|---|
11 | 188 | |
645 | 4,695 | |
0.0% | 0.4% | |
0.0 | 9.7 | |
over 1 year ago | 7 days ago | |
C | Racket | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
qb64
-
which game engine should i choose?
Unpopular opinion now, but I also still think BASIC is still one of the most approachable beginner languages, even today. Late-era BASIC was way different than the old-style line-numbered BASIC that got a bad reputation for teaching bad habits, and it was possible to write well-structured programs with later dialects like QBasic. There's even a modern, open-source variant of it still being developed called qb64 that makes it possible to make standalone programs with it and I believe adds new features on top of QB (like for graphics handling, mouse, etc.) while also retaining backward compatibility with old QB code. It would even be possible to carry that knowledge forward to a platform like Xojo, which is like a continuation of VisualBASIC, though I wouldn't necessary encourage that. Would make more sense to start with QB and then take the fundamental knowledge learned there and apply it to learning new languages.
- Version 2.0.1 released, with critical bug fix for Windows versions earlier than 10 and other fixes.
-
Pra quem era nerd sem internet nos anos 90 no Brasil e usava o QBasic/QuickBASIC pra se divertir, hoje foi lançada a versão 2.0 do QB64.
Aqui, ó, pra matar a saudade: https://github.com/QB64Team/qb64/blob/77adfc4e1a537733047fcaf638abfcdeef46db2b/programs/samples/misc/nib64.bas (só copiar e colar no QB64, F5 e alegria!).
-
QB64 v2.0 released! ⭐️⭐️⭐️⭐️⭐️
QB64 v2.0 is now officially available, and you can get it from the official release page on GitHub: https://github.com/QB64Team/qb64/releases/latest
-
Resources for Visual Basic 3 for Windows 3.1
You might appreciate QB64 too...a 64 bit version of QBasic that is cross-platform to Windows, Mac, and Linux and 100% backwards compatible with Qbasic/QB4.5/QBX which is 90% compatible with Visual Basic 1-6 except for the OOP and extended keywords. You can find it, and the C++ source included (compiled with MinGW or GCC usually) at http://www.qb64.org
- [para maiores de 30] Cês brincavam com o QBasic na época do DOS, pré-internet?
- QB64 v1.5 released!
-
An introduction to Programming with ECMA-55 Minimal BASIC [pdf]
https://www.qb64.org
There’s also a GUI toolkit with an interface designer being developed for it: https://www.qb64.org/inform/
racket
- Racket Language
-
Racket–the Language-Oriented Programming Language–version 8.12 is now available
Racket—the Language-Oriented Programming Language—version 8.12 is now available from https://racket-lang.org
See https://racket.discourse.group/t/racket-v8-12-is-now-availab... for the release announcement and highlights.
Thank you to the many people who contributed to this release!
Feedback Welcome
-
Racket version 8.11.1 is now available
Racket version 8.11.1 is now available from https://racket-lang.org/
-
Ask HN: Does anyone Lisp without Emacs?
Racket (https://racket-lang.org) has an IDE (DrRacket) which isn't EMACS. ARC (which powers hacker news) is (was?) written in Racket.
-
Douglas Crockford, author of ‘Javascript: the good parts’ and ‘How Javascript works’ will be giving the keynote presentation From Here To Lambda And Back Again at the thirteenth RacketCon.
Nice! Repeating a comment I just made on HN: I signed up for RacketCon, will be joining remotely. I am looking forward to it a lot. Usually I use the Racket language perhaps for 10% of my personal projects, but I am currently writing a Racket AI book, so all things Racket are of current interest. Past RacketCons have been a lot of fun. I usually use Common Lisp, but Racket is batteries included Scheme, and more, and is a very pleasant language and ecosystem. Just in case you don’t have Racket installed: https://racket-lang.org/
-
Douglas Crockford to Keynote 'From Here to Lambda and Back Again' at Racke
I signed up for RacketCon, joining remotely. I am looking forward to it a lot. Usually I use the Racket language perhaps for 10% of my personal projects, but I am currently writing a Racket AI book, so all things Racket are of current interest.
Past RacketCons have been a lot of fun.
I usually use Common Lisp, but Racket is batteries included Scheme, and more, and is a very pleasant language and ecosystem. Just in case you don’t have Racket installed: https://racket-lang.org/
-
Ask HN: What is the most suitable Scheme implementation to learn today?
I'd suggest Racket (https://racket-lang.org) which is a batteries-included language environment that includes scheme and has a lot of high-quality documentation.
Guile (https://www.gnu.org/software/guile/) isn't quite as learner-focused but is another great choice.
-
What Programming Languages are Best for Kids?
How did I get to the bottom of the page and not ONE person has recommended racket?
-
Setting up a Scheme coding environment in VS code?
The Racket fork of CS supports Apple Silicon natively, and can be installed independently: https://github.com/racket/racket/blob/master/racket/src/ChezScheme/BUILDING Chez adds a few features (threads, ffi, ...) to R6RS; there is a useful combined index to TSPL4 and the CS User Guide at http://cisco.github.io/ChezScheme/csug9.5/csug_1.html
-
Is SICP an overkill for a 14 year old?
If you're using SICP in Scheme (or are you doing the JS version?) then you may want to look at How to Design Programs. It uses Racket which is a Scheme descendent so much of the language you've learned in SICP will work in it without issue. It also has a pretty good set of GUI and drawing capabilities you can find through the Racket docs page and will use some of with HTDP.
What are some alternatives?
raylib - A simple and easy-to-use library to enjoy videogames programming
Visual Studio Code - Visual Studio Code
permafrost-engine - An OpenGL RTS game engine written in C
clojure - The Clojure programming language
Craft - A simple Minecraft clone written in C using modern OpenGL (shaders).
nannou - A Creative Coding Framework for Rust.
diceball - A simple "Dice Baseball" implementation in QuickBasic 4.5
antlr-tsql
PB95-Clone - A ProgressBar95 clone written in QuickBasic!
babashka - Native, fast starting Clojure interpreter for scripting
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
coalton - Coalton is an efficient, statically typed functional programming language that supercharges Common Lisp.