mingus
fluidsynth
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mingus | fluidsynth | |
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1 | 26 | |
837 | 1,702 | |
- | 2.4% | |
0.0 | 7.3 | |
8 days ago | 6 days ago | |
Python | C | |
GNU General Public License v3.0 only | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
mingus
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How to Use Voice to Control Music with Python and Deepgram
We need to download a few files, including keys.png, which is the image of the piano GUI. The other file we need is the Yamaha-Grand-ios-v1.2 from this site. A SoundFont contains a sample of musical instruments; in our case, we’ll need a piano sound.
fluidsynth
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Suggestions on how to improve FluidSynth
I'm trying to code a fix for it here: https://github.com/FluidSynth/fluidsynth/issues/1282
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Show HN: UPiano, a Piano in Your Terminal
Hello HN!
This is a Python app I've built for fun, while learning the Textual library, it's a piano/synthesizer app that you can play with the keyboard + mouse.
You can see a demo video of it here: https://www.youtube.com/watch?v=0VXit110PcA
You need to install FluidSynth before using it: https://www.fluidsynth.org/
It uses the Python bindings pyFluidSynth library: https://github.com/nwhitehead/pyfluidsynth
- No audio output in Ardour6
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Best resources to integrate instrument sounds into a game?
There’s a ton of free synths / sound engines out there. I would start by seeing if you can integrate one of those. FluidSynth (https://www.fluidsynth.org/) is one of the more popular ones. It supports audio samples in the SoundFont format, and there’s a ton of free SoundFont sample banks out there you can find—you can find a bunch of different recommended sample banks, and my personal choice is GeneralUser GS. “GS” is a Roland extension to GM that includes additional instruments and percussion kits.
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Timidity++ sound exactly like Windows Media Player
With all the programs you tried, it's hard to believe you missed Fluidsynth. Or maybe you tried it and it didn't work.
- apt list is showing different results for 2 different systems
- Trying to connect keyboard with laptop and play through headphones
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VLC+MIDI issue: When playing any ".mid", drums are replaced with non-percussion instruments (e.g. piano) sounds
FluidSynth releases are available here: https://github.com/FluidSynth/fluidsynth/releases
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How to build/run 1oom with soundfont (fluidsynth) support on Windows
https://github.com/1oom-fork/1oom/commit/e3cfc03885792d35e3bfe56d2f78954d84f5fe55 - *.dll +https://github.com/FluidSynth/fluidsynth/releases
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GitHub - jcard0na/haxo-hw: Haxophone, an electronic musical instrument that resembles a saxophone
They are using https://github.com/FluidSynth/fluidsynth directly on the raspberry and the bom doesn't list an extra chip.
What are some alternatives?
pyAudioAnalysis - Python Audio Analysis Library: Feature Extraction, Classification, Segmentation and Applications
TinySoundFont - SoundFont2 synthesizer library in a single C/C++ file
mutagen - Python module for handling audio metadata
OmniMIDI - A software MIDI synthesizer for professional use.
pydub - Manipulate audio with a simple and easy high level interface
sfizz - SFZ parser and synth c++ library, providing a JACK standalone client
TimeSide - scalable audio processing framework and server written in Python
Musical Artifacts - Helping to catalog, preserve and free the artifacts you need to produce music.
id3reader - Id3reader.py is a Python module that reads ID3 metadata tags in MP3 files.
Linux-SonivoxEas - Sonivox EAS for Linux and Qt
beets - music library manager and MusicBrainz tagger
yabridge - A modern and transparent way to use Windows VST2, VST3 and CLAP plugins on Linux