python-build-standalone
evcxr
python-build-standalone | evcxr | |
---|---|---|
11 | 75 | |
1,544 | 5,207 | |
- | 1.4% | |
9.1 | 8.6 | |
8 days ago | 13 days ago | |
Python | Rust | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
python-build-standalone
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Mise is a polyglot tool version manager
It also replaces "just" as a task manager for me which is very pleasant.
The fact that the python plugin uses precompiled Python binaries by default instead of building them from source remove common issues I had with the asdf's python plugin at work with missing dependencies.
Just so you know, I encountered two little quirks that needed a fix:
- [Backspace Key Doesn't work in Python REPL](https://github.com/indygreg/python-build-standalone/blob/mai...)
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Pyenv – lets you easily switch between multiple versions of Python
These builds are an alternative: https://github.com/indygreg/python-build-standalone
Those are what Rye and hatch use.
Drawbacks: late availability of patch versions, various quirks from how they are built (missing readline, missing some build info that self-compiled C python modules might need.)
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Show HN: Pywebview 5
Bundling Python isn't too bad if you find the right tools for it.
I really like https://github.com/indygreg/python-build-standalone and https://github.com/indygreg/PyOxidizer
A bundled, built standalone Python can be 16 to 32MB (including the full standard library, which you can strip down to just the bits you use to save size). Not tiny, but probably not worth switching programming languages over.
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ModuleNotFoundError, but it's there
I'm trying to build a "portable" Python package based on those available from https://github.com/indygreg/python-build-standalone/releases.
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Briefcase: Convert a Python project into a standalone native application
I'm a huge fan of https://github.com/indygreg/python-build-standalone which provides Python builds that CAN be moved around and work independently of any other Python installation.
I used that for my own Python+Electron app, which I wrote about here: https://til.simonwillison.net/electron/python-inside-electro...
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alternative to poetry/pip/pipenv/pyenv/venv/virtualenv/pdm/hatch/…
I used to build my own Pythons that are the same everywhere, now I use indygreg's Python builds. Rye will automatically download and manage Python builds from there. No compiling, no divergence.
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As if there weren't enough packaging tools already: mitsuhiko/rye: an experimental alternative to poetry/pip/pipenv/venv/virtualenv/pdm/hatch/…
One interesting tidbit is that it completely ignores your system Python installations, and instead uses precompiled installations of Python by indygreg from PyOxidizer. This means you don't have to deal with installing Python. It just auto downloads the right builds.
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How to install any version of Python on Northeastern's Linux server
wget https://github.com/indygreg/python-build-standalone/releases/download/20220630/cpython-3.10.5+20220630-x86_64_v3-unknown-linux-gnu-install_only.tar.gz -O - | tar -xz && mv python PortablePython
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Switching from pyenv, rbenv, goenv and nvm to asdf – yujinyuz
The lack of Ruby support instantly rings an alarm for me because CPython (on POSIX) also is not relocatable, but is listed as support. Turns pit Hermit is actually using a third-party build script[1] instead of the official one. While the python-build-standalone project is quite awesome and indeed is useful for a lot of things, it has enough quirks I would recommend against any generic package distributor to advertise as Python for general use. This in turn makes me lose most confidence on Hermit, unfortunately.
Be careful if you’re also interested in Hermit. These kinds of things bit you up way down the road when you least expect them to.
[1] https://github.com/indygreg/python-build-standalone
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How to make sure a python program runs on a computer that might not have internet connection to download the external libraries used?
If you really want to be sure, you can download an install_only standalone Python build from https://github.com/indygreg/python-build-standalone/releases and install the libraries with the included pip. Then just tar it again to archive it, and use the included python to run your project. The downloaded wheel you get with pip wheel may depend on the Python version so you just save the wheels you must make sure the Python point version is exactly the same.
evcxr
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Scriptisto: "Shebang interpreter" that enables writing scripts in compiled langs
Emacs didn't invent REPL, and it's common everywhere. For Rust: https://github.com/evcxr/evcxr/blob/main/evcxr_repl/README.m.... But heck, the compiler is reasonably fast enough that any IDE can REPL by compiling the code.
The value here is more in being able to read a script before you run it, then have it run fast, maybe tweaking something here and there. And a compiled script will run 10,000 times faster than LISP, which can be important.
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Go: What We Got Right, What We Got Wrong
https://github.com/evcxr/evcxr can run Rust in a Jupyter notebook. It's not Golang but close enough.
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The Hallucinated Rows Incident
The engine uses rust_decimal::Decimal to represent high precision decimal numbers, like the weight property. Serialization of RocksDB keys is done by the storekey crate. To know how Yumi's machine stores diffs, we can now ask- How does storekey serialize rust_decimal? Well, using evcxr to run Rust in Jupyter, the answer is as a null-terminated string:
- TermiC: Terminal C, Interactive C/C++ REPL shell created with BASH
- Exploring Options for Dynamic Code Changes in Rust without Recompilation (hot reloading)
- Go 1.21 will (likely) have a static toolchain on Linux
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What’s an actual use case for Rust
In theory you should be able to create Rust notebooks (Jupyter notebook) using evcxr so maybe some AI, data analysis, prototyping make sense if you aim for good performance in final application (protype in evcxr and use notebook as reference to implement final application in Rust for speed and safety).
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would you use rust for scripting?
You should check out evcxr
- Nannou – An open-source creative-coding framework for Rust
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Rust vs. Haskell
There is also implementations of rust REPLs, like the beautifully named evcxr.
What are some alternatives?
iron.nvim - Interactive Repl Over Neovim
vscode-jupyter - VS Code Jupyter extension
pyenv - Simple Python version management
polars - Dataframes powered by a multithreaded, vectorized query engine, written in Rust
eclectica - ☀️ Cool and eclectic version manager for any language
jupyter-rust - a docker container for jupyter notebooks for rust
semver - Semantic Versioning Specification
rust-script - Run Rust files and expressions as scripts without any setup or compilation step.
Visual Studio Code - Visual Studio Code
bincode - A binary encoder / decoder implementation in Rust.
cargo-script - Cargo script subcommand