Exploring Options for Dynamic Code Changes in Rust without Recompilation (hot reloading)

This page summarizes the projects mentioned and recommended in the original post on /r/rust

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  • evcxr

  • blackjack

    A procedural, node-based modelling tool, made in rust 🦀

    My specific use case? That would be this: https://github.com/setzer22/blackjack

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  • love

    LÖVE is an awesome 2D game framework for Lua.

    This is absolutely not true. I'm not sure what you're basing it on. Try https://love2d.org/ and do some immediate mode drawing. You'll get the same FPS as in Rust. Lua is fast. You may not process a billion meshes per millisecond, but LuaJIT is more than fast enough for anything that's not a super tight loop.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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