pyscript
rune
pyscript | rune | |
---|---|---|
42 | 22 | |
17,452 | 1,557 | |
0.3% | 2.6% | |
9.2 | 8.9 | |
3 days ago | 6 days ago | |
Python | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pyscript
- Show HN: Dillo 3.1.0 released after 9 years
-
RustPython
You are right for the most part. I attended a talk about pyscript[1] (runs python in the browser using wasm which is similar) and there is a 2x performance hit.
[1] https://pyscript.net
-
Python HTTP library 'urllib3' now works in the browser
PyScript maintainer here - I'd love to hear more about this application! Either here, or over on our Discord (invite link is on the GitHub Page [1]).
[1] https://github.com/pyscript/pyscript?tab=readme-ov-file#summ...
-
Convert code from alpha version to latest version. Where to find complete and precise changelogs?
For the first question - why your code previously created an HTML node but now just prints out the literal characters of the HTML - that was a change made in 2022.12.1, in Pull Request 915 to be specific. You can check out the single-line change that caused this, if you want. Essentially, calls to Element.write() or display() have their contents escaped by default, which wasn't the case before.
-
How to access py-click from py-script?
Note that in the current release (2023.03.1 at time of writing), py-[event] listeners are only hooked up once at page-load time, so changing that attribute after the page loads won't do anything. In the upcoming release, py-[event] handlers are dynamically attached and managed each time a py-[event] attribute on the page is changed. (PR 1435)
-
After tearing my hair out writing JavaScript the last few days how close are we to Python in the browser?
PyScript started as a usability layer around Pyodide for those not used to working in JS. It's now working on things like incorporating the Micropython runtime as an alternative, moving the interpreter to a worker thread, adding a plugins ecosystem, easier events API's, and more.
-
Any way to display "working..." while waiting for py-reml to evaluate?
Some answers: https://github.com/pyscript/pyscript/discussions/1414
-
How does PyScript work with 3rd party JS libraries, like Three.js ?
You can also check out the WebGL demo from the PyScript examples, which uses Thee.JS.
-
NameError question
Mainly, the pys-onClick syntax that was present in earlier version in favor of the new py-* syntax, where * is a browser event name. It also takes a string of executable python instead of the name of a Callable. So in your case, you'd use py-click="get_input()". (There's a long-in-progress PR on GitHub with more examples.)
- Intrebare frontend
rune
- 3 years of fulltime Rust game development, and why we're leaving Rust behind
- RustPython
-
Steel β An embedded scheme interpreter in Rust
A Lisp, a weird dialect of Lisp, is not better than Lua. Why use Rune [0]?!
[0]: https://rune-rs.github.io/
-
Embeddable Scripting Language for Embedded Rust
This is what I based my comment on - https://github.com/rune-rs/rune/issues/444
-
-π- 2022 Day 13 Solutions -π-
Late start today as well. I really thought today would be the day that I'd have to abandon my goal of no heap allocations. But, luckily I had an arena allocator available that I could fairly easily adapt to store data on the stack. And with some tweaks we have today's solution:
- α£ the Rune Programming Language
-
thought you guys might like this monstrosity i created (that i actually use in a project)
I'd have given you bonus points for using a rust styled scripting language like rune but that's pretty neat still
-
Visual scripting for Rust
As note about using rust syntax for scripting: https://rune-rs.github.io/
-
Designing a Rust -> Rust plugin system
I know you said you donβt want to embed another language but IMO Rune is worth a consideration here. It can be a pretty thin abstraction over rust by passing native structs to scripts and calling methods on them. The syntax and semantics are very close to rust so it feels natural. https://github.com/rune-rs/rune
-
Rune vs Rhai?
The biggest technical difference I'd say is that Rune uses a stack-based machine which makes adding deep C support somewhat obvious while Rhai performs AST walking to execute scripts.
What are some alternatives?
brython - Brython (Browser Python) is an implementation of Python 3 running in the browser
Rhai - Rhai - An embedded scripting language for Rust.
appdaemon - :page_facing_up: Python Apps for Home Automation
RustPython - A Python Interpreter written in Rust
pyodide - Pyodide is a Python distribution for the browser and Node.js based on WebAssembly
mun - Source code for the Mun language and runtime.
django-readers - A lightweight function-oriented toolkit for better organisation of business logic and efficient selection and projection of data in Django projects.
miniserve - π For when you really just want to serve some files over HTTP right now!
Home Assistant - :house_with_garden: Open source home automation that puts local control and privacy first.
Flux.jl - Relax! Flux is the ML library that doesn't make you tensor
wasm3 - π A fast WebAssembly interpreter and the most universal WASM runtime
gluon - A static, type inferred and embeddable language written in Rust.