pynvim
lua-languages
pynvim | lua-languages | |
---|---|---|
12 | 13 | |
1,443 | 560 | |
1.2% | - | |
7.6 | 3.9 | |
17 days ago | 23 days ago | |
Python | ||
Apache License 2.0 | Mozilla Public License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
pynvim
-
Neovim: creating keymaps in lua
In a python remote plugin using pynvim, you could write something like this.
-
Looking for tutorials / Hello world projects to create Neovim plugins using Pynvim
I can't fully recommend one example posted in #520 (because it has some practices that are not quite recommendable IMHO) but you may want to take a look at it.
-
deoplete on Neovim 0.9.4 with pynvim 0.5.0
To my knowledge no, but looks this is a common problem on Windows. Please file an issue on https://github.com/neovim/pynvim/ (a reproduction step would be greatly appreciated) so we can track it.
-
Trouble with VIM terminal
That should be it https://github.com/neovim/pynvim
- Are there any 3rd party libraries which enables us to write nvim plugins?
-
Recommend a text editor that can do folding on markdown and that is not electron
You managed to pick two languages I don't use, but I believe it would more than meet your criteria. Neovim has excellent LSP support, and there are several for C/C++/CMake and for Python. See the list here. There's intellisense like completion via coc. For debugging there's also nvim-dap. With something like pynvim you could even write plugins for neovim itself in python. (I've written some in lua myself because of its native lua interface, which is a nice alternative to vimscript.)
-
Return values from remote plugins (Python3)
pynvim doc is not very good IMO I will gladly use nvim --remote now that the feature is available if I ever need something from python!
-
Python devs out there: what are you using to get a jupyter notebook style experience?
As a sidenote, I didn't see another option besides making it as a python remote plugin, since I really needed to use Python's jupyterclient library (basically the Jupyter protocol is pretty complicated, and jupyter-client is its official implementation). And that sucks, because pynvim is badly documented and has a few really weird bugs (e.g. https://github.com/neovim/pynvim/issues/386), which I then had to work around.
-
Problem with neovim and python 3.9
Maybe this or this
-
pynvim: unable to configure settings through lua file
I'm trying to use pynvim to write tests for a plugin (since I'm a big fan of pytest). However I cannot seem to configure the nvim session through a lua file. I've created an issue but thought I would also post here to see if someone knows what's going on since I haven't had a reply in a few days.
lua-languages
-
Why Fennel?
This post inspired me to look for an ML-like language that compiles to lua and I found this useful list: https://github.com/hengestone/lua-languages
-
Using other languages
There's a complete list of languages that compile to Lua available here: https://github.com/hengestone/lua-languages
-
How should i make a lua-based programming language?
There are a ton of different ways to do this but you haven't given enough information to give useful advice. What kind of language do you want to make? "as a module of smth else" doesn't really mean anything. https://github.com/hengestone/lua-languages
-
Researching Lispy Neovim
There's also gpanders/nvim-moonwalker, which advertises Fennel in it's readme but works for any x->lua language you return the lua code for, ie: teal, moonscript, uh... others?
-
Lang Lua
I went on a several-weeks-long fact finding mission (the longest of its kind I've ever done in my 10 years as a professional software developer).
The option that won was to write all business logic (a few thousand lines of code) in Lua, then write the GUI in each platform's native language+ui-library combination and re-use the same business logic by embedding Lua.
Another option that made the shortlist was using Haxe instead of Lua, but after several weeks, it became clear that that was a bad idea, and with Lua, the developer experience is now so much better.
I definitely plan on continuing to use Lua as my main programming language.
This comes after 20 years of having python as my main programming language because I'm displeased with feature creep and bloat on python. With lua, I find that I barely miss any features/abilities from the vastly more complex python while the simplicity of lua means my code gets to "go places" where python can't go.
With lua, you find casual implementers making fully compatible alternative implementations (e.g. NeoLua for C#, Luna for Java, fengari for JavaScript, ...) With Python, alternative implementations seemingly just can't keep up with the pace at which CPython is introducing unnecessary new features and CPython-compatbility is de-facto the only meaningful python standard there is. Jython and IronPython would make the platform so much more appealing, but they appear dead in the water. Python implementations for the browser pop up every couple of years only to quietly disappear again.
What's more: Once you've settled on Lua as am embedding language, developers of Lua logic are free to use not just Lua, but they can pick from a host of cool transpile-to-Lua languages [1].
[1] https://github.com/hengestone/lua-languages
-
Hello i am new. Is there a way to use another language than lua for modding?
However, there are many languages to which this doesn’t apply (before Fennel I’ve tried to write Minetest mods in Haxe without success).
-
What do you think about MoonScript?
Maybe most of them are also small projects, but there are a lot of projects that compile other languages to Lua: https://github.com/hengestone/lua-languages .
-
Luau Goes Open-Source
Doubtful, but there is TypescriptToLua: https://typescripttolua.github.io/
Here's a whole list of languages that compile to Lua (many of them statically typed): https://github.com/hengestone/lua-languages
- Python and Lua (2019)
-
Has anybody written Neovim config in Typescript, and transpiled it to Lua?
That's just because there are lots of lua transpilers. https://github.com/hengestone/lua-languages
What are some alternatives?
chadtree - File manager for Neovim. Better than NERDTree.
luau - A fast, small, safe, gradually typed embeddable scripting language derived from Lua
libuv - Cross-platform asynchronous I/O
LuaJIT - Mirror of the LuaJIT git repository
luajit2 - OpenResty's Branch of LuaJIT 2
Fennel - Lua Lisp Language
nnn - n³ The unorthodox terminal file manager
TypeScriptToLua - Typescript to lua transpiler. https://typescripttolua.github.io/
sad - CLI search and replace | Space Age seD
benchmarks - Some benchmarks of different languages
tmux_rc
vim9jit - a vim9script -> lua transpiler (written in Rust)