pygame_examples VS HeartbeatEngine

Compare pygame_examples vs HeartbeatEngine and see what are their differences.

pygame_examples

A repository for short pygame drafts, examples, tutorials and more! (by rbaltrusch)

HeartbeatEngine

A Visual Novel / Dating Sim game engine written in Python using Pygame, with a full editor written in PyQt5 (by Cronza)
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pygame_examples HeartbeatEngine
6 9
23 13
- -
5.6 0.0
5 months ago 17 days ago
Python Python
MIT License GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

pygame_examples

Posts with mentions or reviews of pygame_examples. We have used some of these posts to build our list of alternatives and similar projects.
  • Cloth simulation with custom physics (source in comments)
    1 project | /r/pygame | 10 Jun 2023
    Feel free to try out the project - as always the code is fully available here.
  • Asynchronous event handling example
    1 project | /r/pygame | 8 Jun 2023
    As always, the full source code for the mentioned event handling technique can be found here.
  • Evolution simulation (explanation and source in comments)
    1 project | /r/pygame | 10 Dec 2022
    As always, the code is open source and available here
  • Played around with some light particles (source in comments)
    1 project | /r/pygame | 15 Mar 2022
    A little while ago, I already wrote a little light source experiment (code here), and while that worked fairly well, I wanted something a little more sophisticated (both in looks and functions), so I decided to try out a simulated particle based approach. It turned out to look like a fairly standard particle effect, with some glow around the particle (plus collisions with the screen boundary), which is not completely what I wanted, but I am happy with it anyway (plus it ended up being fun to mess around with it, as I do here in the video).
  • Made an in-game command console
    1 project | /r/pygame | 25 Dec 2021
    The source code is available here. The console uses a standard argument parser from the python standard library module argparse. When a command is entered, the argument parser parses the results and pumps an event out to the event queue. Any functions with subscribed to this event then get called.
  • Pygame music visualisation
    1 project | /r/pygame | 28 Nov 2021
    This is just a short draft based on some particle system code. I might flesh it out a bit more by adding more live-performance elements, or may automate the performance bit by integrating it with some music-analysis code.

HeartbeatEngine

Posts with mentions or reviews of HeartbeatEngine. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing pygame_examples and HeartbeatEngine you can also consider the following projects:

pygbag - python and pygame wasm for everyone ( packager + test server + simulator )

Masendor - Open source educational and historical battle action game, All helps accepted

gamma - A simple ECS game engine for Python, built on Pygame, with an emphasis on ease of use.

ballistica - The BombSquad Game Engine

example-fine-grained-authorization - Leverage actions, custom metadata, and claims for attribute-based access control

coppercube-visual-scripting - Visual Scripting System For CopperCube

deep_space_trader - Deep Space Trader is a turn-based strategy game inspired by the old DOS game "Drugwars".

unicast_network_sim - Ludum Dare 53 game jam entry

mephisto - novelai visual novel

turnroot - Turnroot - an open-source game engine/game creator for tactical RPGs. No coding required- the editor is 100% visual. Make games, play games from the community, and collaborate on assets like graphics and music.