pygame_examples VS pygbag

Compare pygame_examples vs pygbag and see what are their differences.

pygame_examples

A repository for short pygame drafts, examples, tutorials and more! (by rbaltrusch)

pygbag

python and pygame wasm for everyone ( packager + test server + simulator ) (by pygame-web)
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pygame_examples pygbag
6 6
23 271
- 3.0%
5.6 9.1
5 months ago 6 days ago
Python Python
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

pygame_examples

Posts with mentions or reviews of pygame_examples. We have used some of these posts to build our list of alternatives and similar projects.
  • Cloth simulation with custom physics (source in comments)
    1 project | /r/pygame | 10 Jun 2023
    Feel free to try out the project - as always the code is fully available here.
  • Asynchronous event handling example
    1 project | /r/pygame | 8 Jun 2023
    As always, the full source code for the mentioned event handling technique can be found here.
  • Evolution simulation (explanation and source in comments)
    1 project | /r/pygame | 10 Dec 2022
    As always, the code is open source and available here
  • Played around with some light particles (source in comments)
    1 project | /r/pygame | 15 Mar 2022
    A little while ago, I already wrote a little light source experiment (code here), and while that worked fairly well, I wanted something a little more sophisticated (both in looks and functions), so I decided to try out a simulated particle based approach. It turned out to look like a fairly standard particle effect, with some glow around the particle (plus collisions with the screen boundary), which is not completely what I wanted, but I am happy with it anyway (plus it ended up being fun to mess around with it, as I do here in the video).
  • Made an in-game command console
    1 project | /r/pygame | 25 Dec 2021
    The source code is available here. The console uses a standard argument parser from the python standard library module argparse. When a command is entered, the argument parser parses the results and pumps an event out to the event queue. Any functions with subscribed to this event then get called.
  • Pygame music visualisation
    1 project | /r/pygame | 28 Nov 2021
    This is just a short draft based on some particle system code. I might flesh it out a bit more by adding more live-performance elements, or may automate the performance bit by integrating it with some music-analysis code.

pygbag

Posts with mentions or reviews of pygbag. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-11.
  • Playable Sandbox Now Available
    3 projects | dev.to | 11 Jan 2024
    Due to pygbag#16, the built-in function does not work correctly in the pygame-wasm environment. I noticed the patch to set_timer was buggy, so I made an improvement to the patch by handling other behaviors mentioned in the docs (e.g. disabling the timer and discarding an old timer for the same event).
  • Questions about pygame
    1 project | /r/pygame | 15 May 2023
    Github for pygbag: https://github.com/pygame-web/pygbag
  • Getting a game using multiple libraries on a browser?
    2 projects | /r/pygame | 9 Oct 2022
    On pygbag, numpy(3.10) and pymunk(3.11) are supported but not on the same python version. for other packages have a look here https://github.com/pygame-web/archives/tree/main/repo/pkg and for missing ones make requrests here https://github.com/pygame-web/pygbag/issues/37 and possible add a use case to help with porting.
  • Running Pygame in the browser with Pygbag
    1 project | /r/pygame | 30 Aug 2022
    if you need more modules just drop a note here https://github.com/pygame-web/pygbag/issues/37
  • How to host python game on website
    2 projects | /r/pygame | 3 Jun 2022
    Basically you can, recently a package that has also been added to `pygame/pygame-web` allows you to create all the necessary assets to be able to run a `pygame` game in a browser. The library is called `pygbag`: https://github.com/pygame-web/pygbag you can read about it there, it still is in a bit of an experimental stage so if you have questions, I'd suggest you joining the `pygame` discord server and ask questions in the `#pygame-web` channel. This is pretty exciting, you can see examples of this here: https://pmp-p.github.io/pygame-wasm/, these also have a console added and other stuff but it can be made to be a fullscreen thing too.

What are some alternatives?

When comparing pygame_examples and pygbag you can also consider the following projects:

gamma - A simple ECS game engine for Python, built on Pygame, with an emphasis on ease of use.

example-fine-grained-authorization - Leverage actions, custom metadata, and claims for attribute-based access control

youre-the-os - A game where you are a computer's OS and you have to manage processes, memory and I/O events.

bansoko - Space-themed :rocket: Soko-Ban :video_game: clone created in Python using Pyxel.

Hilbert-Curve-space-filling-with-pygame - Hilbert Curve Fractal with pygame (python)

HeartbeatEngine - A Visual Novel / Dating Sim game engine written in Python using Pygame, with a full editor written in PyQt5

archives - archived prebuilts

empack - Tools to pack a conda / mamba environment into a JS & WASM bundle

archives - My cloud storage